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[Docs] Лицензирование и изменения в документации. (#1)
* feat: new logo * tweak: update codeowners * tweak: updated readme * tweak: pull request template
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# Last match in file takes precedence. | ||
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# TODO | ||
@Remuchi | ||
@DVOniksWyvern |
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# Einstein Engines | ||
# WWDP | ||
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<p align="center"><img src="https://raw.githubusercontent.com/Simple-Station/Einstein-Engines/master/Resources/Textures/Logo/splashlogo.png" width="512px" /></p> | ||
<p style='text-align: center;'><img alt="WWDP logo" src="https://raw.githubusercontent.com/WWhiteDreamProject/wwdpublic/master/Resources/Textures/_White/Logo/WWDPDarkSplashIcon.png" width="512px" /></p> | ||
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--- | ||
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Einstein Engines is a hard fork of [Space Station 14](https://github.com/space-wizards/space-station-14) built around the ideals and design inspirations of the Baystation family of servers from Space Station 13 with a focus on having modular code that anyone can use to make the RP server of their dreams. | ||
Our founding organization is based on a democratic system whereby our mutual contributors and downstreams have a say in what code goes into their own upstream. | ||
If you are a representative of a former downstream of Delta-V, we would like to invite you to contact us for an opportunity to represent your fork in this new upstream. | ||
WWDP - форк Einstein Engines, представляющего из себя хард-форк [Space Station 14](https://github.com/space-wizards/space-station-14), построенный на идеалах и дизайнерском вдохновении семейства серверов BayStation 12 от Space Station 13 с упором на модульный код, который каждый может использовать для создания RP-сервера своей мечты. | ||
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Space Station 14 is inspired heavily by Space Station 13 and runs on [Robust Toolbox](https://github.com/space-wizards/Robust-Toolbox), a homegrown engine written in C#. | ||
WWDP - один из основных серверов русского коммьюнити, который выступает за идеалы свободы отыгрыша, свободы слова и настоящей классической атмосферы Space Station 13 - хаос, веселье, возможности. | ||
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As a hard fork, any code sourced from a different upstream cannot ever be merged directly here, and must instead be ported. | ||
All code present in this repository is subject to change as desired by the council of maintainers. | ||
Space Station 14 - это ремейк SS13, который работает на собственном движке [Robust Toolbox](https://github.com/space-wizards/Robust-Toolbox), собственном игровом движке, написанном на C#. | ||
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## Official Server Policy | ||
Поскольку это хард-форк, любой код, взятый из другого апстрима, не может быть напрямую замержен сюда, а должен быть перенесен. | ||
Весь код, представленный в этом репозитории, может быть изменен по желанию кодербаса Белой Мечты. | ||
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**No official servers will ever be made for Einstein-Engines**. | ||
## Ссылки | ||
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In order to prevent a potential conflict of interest, we will never open any server directly using the Einstein Engines codebase itself. | ||
Any server claiming to be an official representation of this fork is not endorsed in any way by this organization. | ||
We however would like to invite anyone wishing to create a server to make a fork of Einstein Engines. | ||
[Steam](https://store.steampowered.com/app/2585480/Space_Station_Multiverse/) | [Клиент без Steam](https://spacestationmultiverse.com/downloads/) | [Основной репозиторий](https://github.com/Simple-Station/Einstein-Engines) | ||
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## Links | ||
## Контрибуция | ||
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[Website](https://simplestation.org) | [Discord](https://discord.gg/X4QEXxUrsJ) | [Steam(SSMV Launcher)](https://store.steampowered.com/app/2585480/Space_Station_Multiverse/) | [Steam(WizDen Launcher)](https://store.steampowered.com/app/1255460/Space_Station_14/) | [Standalone](https://spacestationmultiverse.com/downloads/) | ||
В процессе разработки, ожидайте новостей! | ||
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## Contributing | ||
## Сборка | ||
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We are happy to accept contributions from anybody, come join our Discord if you want to help. | ||
We've got a [list of issues](https://github.com/Simple-Station/Einstein-Engines/issues) that need to be done and anybody can pick them up. Don't be afraid to ask for help in Discord either! | ||
Следуйте [гайду от Space Wizards](https://docs.spacestation14.com/en/general-development/setup/setting-up-a-development-environment.html) по настройке рабочей среды, но учитывайте, что наши репозитории отличаются и некоторые вещи могут отличаться. | ||
Мы предлагаем несколько скриптов, показанных ниже, чтобы облегчить работу. | ||
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We are currently accepting translations of the game on our main repository. | ||
If you would like to translate the game into another language check the #contributor-general channel in our Discord. | ||
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## Building | ||
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Refer to [the Space Wizards' guide](https://docs.spacestation14.com/en/general-development/setup/setting-up-a-development-environment.html) on setting up a development environment for general information, but keep in mind that Einstein Engines is not the same and many things may not apply. | ||
We provide some scripts shown below to make the job easier. | ||
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### Build dependencies | ||
### Необходимые зависимости | ||
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> - Git | ||
> - .NET SDK 8.0.100 | ||
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### Windows | ||
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> 1. Clone this repository | ||
> 2. Run `git submodule update --init --recursive` in a terminal to download the engine | ||
> 3. Run `Scripts/bat/buildAllDebug.bat` after making any changes to the source | ||
> 4. Run `Scripts/bat/runQuickAll.bat` to launch the client and the server | ||
> 5. Connect to localhost in the client and play | ||
> 1. Склонируйте данный репозиторий | ||
> 2. Запустите `git submodule update --init --recursive` в командной строке, чтобы скачать движок игры | ||
> 3. Запускайте `Scripts/bat/buildAllDebug.bat` после любых изменений в коде проекта | ||
> 4. Запустите `Scripts/bat/runQuickAll.bat`, чтобы запустить клиент и сервер | ||
> 5. Подключитесь к локальному серверу и играйте | ||
### Linux | ||
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> 1. Clone this repository | ||
> 2. Run `git submodule update --init --recursive` in a terminal to download the engine | ||
> 3. Run `Scripts/sh/buildAllDebug.sh` after making any changes to the source | ||
> 4. Run `Scripts/sh/runQuickAll.sh` to launch the client and the server | ||
> 5. Connect to localhost in the client and play | ||
> 1. Склонируйте данный репозиторий. | ||
> 2. Запустите `git submodule update --init --recursive` в командной строке, чтобы скачать движок игры | ||
> 3. Запускайте `Scripts/sh/buildAllDebug.sh` после любых изменений в коде проекта | ||
> 4. Запустите `Scripts/sh/runQuickAll.sh`, чтобы запустить клиент и сервер | ||
> 5. Подключитесь к локальному серверу и играйте | ||
### MacOS | ||
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> I don't know anybody using MacOS to test this, but it's probably roughly the same steps as Linux | ||
> Предположительно, также, как и на Линуксе. | ||
## License | ||
## Лицензия | ||
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Content contributed to this repository after commit 87c70a89a67d0521a56388e6b1c3f2cb947943e4 (`17 February 2024 23:00:00 UTC`) is licensed under the GNU Affero General Public License version 3.0 unless otherwise stated. | ||
See [LICENSE-AGPLv3](./LICENSE-AGPLv3.txt). | ||
Содержимое, добавленное в этот репозиторий после коммита 87c70a89a67d0521a56388e6b1c3f2cb947943e4 (`17 February 2024 23:00:00 UTC`), распространяется по лицензии GNU Affero General Public License версии 3.0, если не указано иное. | ||
См. [LICENSE-AGPLv3](./LICENSE-AGPLv3.txt). | ||
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Content contributed to this repository before commit 87c70a89a67d0521a56388e6b1c3f2cb947943e4 (`17 February 2024 23:00:00 UTC`) is licensed under the MIT license unless otherwise stated. | ||
See [LICENSE-MIT](./LICENSE-MIT.txt). | ||
Содержимое, добавленное в этот репозиторий до коммита 87c70a89a67d0521a56388e6b1c3f2cb947943e4 (`17 February 2024 23:00:00 UTC`) распространяется по лицензии MIT, если не указано иное. | ||
См. [LICENSE-MIT](./LICENSE-MIT.txt). | ||
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Most assets are licensed under [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/) unless stated otherwise. Assets have their license and the copyright in the metadata file. | ||
Большинство ресурсов лицензировано под [CC-BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/), если не указано иное. Лицензия и авторские права на ресурсах указаны в файле метаданных. | ||
[Example](./Resources/Textures/Objects/Tools/crowbar.rsi/meta.json). | ||
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Note that some assets are licensed under the non-commercial [CC-BY-NC-SA 3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/) or similar non-commercial licenses and will need to be removed if you wish to use this project commercially. | ||
Обратите внимание, что некоторые активы лицензированы под некоммерческой [CC-BY-NC-SA 3.0](https://creativecommons.org/licenses/by-nc-sa/3.0/) или аналогичной некоммерческой лицензией и должны быть удалены, если вы хотите использовать этот проект в коммерческих целях. |
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