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ClotningAndMelochi
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Gersoon458 committed Sep 9, 2024
1 parent d98021b commit 229a709
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Showing 625 changed files with 3,010 additions and 182 deletions.
2 changes: 1 addition & 1 deletion Resources/Prototypes/Catalog/Cargo/cargo_medical.yml
Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,7 @@
- type: cargoProduct
id: MedicalBiosuit
icon:
sprite: Clothing/Head/Hoods/Bio/bio.rsi
sprite: _White/Clothing/Head/Hoods/Bio/bio.rsi #WWDP edit
state: icon
product: CrateVirologyBiosuit
cost: 800
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12 changes: 6 additions & 6 deletions Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -7,9 +7,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Helmets/eva.rsi
sprite: _White/Clothing/Head/Helmets/eva.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Helmets/eva.rsi
sprite: _White/Clothing/Head/Helmets/eva.rsi #WWDP edit
- type: Tag
tags:
- HelmetEVA
Expand All @@ -24,9 +24,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Helmets/eva_large.rsi
sprite: _White/Clothing/Head/Helmets/eva_large.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Helmets/eva_large.rsi
sprite: _White/Clothing/Head/Helmets/eva_large.rsi #WWDP edit

#Syndicate EVA Helmet
- type: entity
Expand All @@ -37,9 +37,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Helmets/eva_syndicate.rsi
sprite: _White/Clothing/Head/Helmets/eva_syndicate.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Helmets/eva_syndicate.rsi
sprite: _White/Clothing/Head/Helmets/eva_syndicate.rsi #WWDP edit

#Cosmonaut Helmet
- type: entity
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42 changes: 22 additions & 20 deletions Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/atmospherics.rsi
sprite: _White/Clothing/Head/Hardsuits/atmospherics.rsi #WWDP edit
layers:
- state: icon
- state: icon-unshaded
Expand Down Expand Up @@ -88,7 +88,7 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/spatiohelm.rsi
sprite: _White/Clothing/Head/Hardsuits/spatiohelm.rsi #WWDP edit
layers:
- state: icon
- state: icon-unshaded
Expand Down Expand Up @@ -123,9 +123,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/salvage.rsi
sprite: _White/Clothing/Head/Hardsuits/salvage.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/salvage.rsi
sprite: _White/Clothing/Head/Hardsuits/salvage.rsi #WWDP edit
- type: PressureProtection
highPressureMultiplier: 0.525
lowPressureMultiplier: 1000
Expand Down Expand Up @@ -184,9 +184,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/security.rsi
sprite: _White/Clothing/Head/Hardsuits/security.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/security.rsi
sprite: _White/Clothing/Head/Hardsuits/security.rsi #WWDP edit
- type: PointLight
color: "#ffeead"
- type: PressureProtection
Expand Down Expand Up @@ -261,12 +261,14 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/capspace.rsi
sprite: _White/Clothing/Head/Hardsuits/capspace.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/capspace.rsi
sprite: _White/Clothing/Head/Hardsuits/capspace.rsi #WWDP edit
- type: PressureProtection
highPressureMultiplier: 0.3
lowPressureMultiplier: 1000
- type: PointLight
color: "#9CF4FF"

#Chief Engineer's Hardsuit
- type: entity
Expand All @@ -277,9 +279,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/engineering-white.rsi
sprite: _White/Clothing/Head/Hardsuits/engineering-white.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/engineering-white.rsi
sprite: _White/Clothing/Head/Hardsuits/engineering-white.rsi #WWDP edit
- type: PointLight
color: "#daffad"
- type: PressureProtection
Expand Down Expand Up @@ -356,9 +358,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/luxury.rsi
sprite: _White/Clothing/Head/Hardsuits/luxury.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/luxury.rsi
sprite: _White/Clothing/Head/Hardsuits/luxury.rsi #WWDP edit
- type: PressureProtection
highPressureMultiplier: 0.525
lowPressureMultiplier: 1000
Expand All @@ -376,9 +378,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/syndicate.rsi
sprite: _White/Clothing/Head/Hardsuits/syndicate.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndicate.rsi
sprite: _White/Clothing/Head/Hardsuits/syndicate.rsi #WWDP edit
- type: PointLight
color: green
- type: PressureProtection
Expand Down Expand Up @@ -426,9 +428,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/syndieelite.rsi
sprite: _White/Clothing/Head/Hardsuits/syndieelite.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndieelite.rsi
sprite: _White/Clothing/Head/Hardsuits/syndieelite.rsi #WWDP edit
- type: PointLight
color: red
- type: PressureProtection
Expand All @@ -453,9 +455,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
sprite: _White/Clothing/Head/Hardsuits/syndiecommander.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/syndiecommander.rsi
sprite: _White/Clothing/Head/Hardsuits/syndiecommander.rsi #WWDP edit
- type: PointLight
color: green
- type: PressureProtection
Expand All @@ -478,9 +480,9 @@
components:
- type: BreathMask
- type: Sprite
sprite: Clothing/Head/Hardsuits/cybersun.rsi
sprite: _White/Clothing/Head/Hardsuits/cybersun.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hardsuits/cybersun.rsi
sprite: _White/Clothing/Head/Hardsuits/cybersun.rsi #WWDP edit
- type: PressureProtection
highPressureMultiplier: 0.3
lowPressureMultiplier: 1000
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8 changes: 4 additions & 4 deletions Resources/Prototypes/Entities/Clothing/Head/hats.yml
Original file line number Diff line number Diff line change
Expand Up @@ -197,9 +197,9 @@
description: It's good being the king.
components:
- type: Sprite
sprite: Clothing/Head/Hats/captain.rsi
sprite: _White/Clothing/Head/Hats/captain.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hats/captain.rsi
sprite: _White/Clothing/Head/Hats/captain.rsi #WWDP edit
- type: Tag
tags:
- ClothMade
Expand Down Expand Up @@ -228,9 +228,9 @@
description: "It's good to be the emperor."
components:
- type: Sprite
sprite: Clothing/Head/Hats/centcom.rsi
sprite: _White/Clothing/Head/Hats/centcom.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hats/centcom.rsi
sprite: _White/Clothing/Head/Hats/centcom.rsi #WWDP edit

- type: entity
parent: ClothingHeadBase
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Clothing/Head/helmets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -9,9 +9,9 @@
description: Standard security gear. Protects the head from impacts.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Helmets/security.rsi # DeltaV - resprite
sprite: _White/Clothing/Head/Helmets/security.rsi #WWDP edit
- type: Clothing
sprite: DeltaV/Clothing/Head/Helmets/security.rsi # DeltaV - resprite
sprite: _White/Clothing/Head/Helmets/security.rsi #WWDP edit
- type: Armor #Values seem to let the user survive one extra hit if attacked consistently.
modifiers:
coefficients:
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28 changes: 14 additions & 14 deletions Resources/Prototypes/Entities/Clothing/Head/hoods.yml
Original file line number Diff line number Diff line change
Expand Up @@ -6,9 +6,9 @@
description: A hood that protects the head and face from biological contaminants.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/general.rsi
sprite: _White/Clothing/Head/Hoods/Bio/general.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/Bio/general.rsi
sprite: _White/Clothing/Head/Hoods/Bio/general.rsi #WWDP edit
- type: BreathMask
- type: IngestionBlocker
- type: Tag
Expand All @@ -25,9 +25,9 @@
components:
- type: IdentityBlocker
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/cmo.rsi
sprite: _White/Clothing/Head/Hoods/Bio/cmo.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/Bio/cmo.rsi
sprite: _White/Clothing/Head/Hoods/Bio/cmo.rsi #WWDP edit

- type: entity
parent: ClothingHeadHatHoodBioGeneral
Expand All @@ -38,9 +38,9 @@
components:
- type: IdentityBlocker
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/janitor.rsi
sprite: _White/Clothing/Head/Hoods/Bio/janitor.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/Bio/janitor.rsi
sprite: _White/Clothing/Head/Hoods/Bio/janitor.rsi #WWDP edit

- type: entity
parent: ClothingHeadHatHoodBioGeneral
Expand All @@ -51,9 +51,9 @@
components:
- type: IdentityBlocker
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/scientist.rsi
sprite: _White/Clothing/Head/Hoods/Bio/scientist.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/Bio/scientist.rsi
sprite: _White/Clothing/Head/Hoods/Bio/scientist.rsi #WWDP edit

- type: entity
parent: ClothingHeadHatHoodBioGeneral
Expand All @@ -64,9 +64,9 @@
components:
- type: IdentityBlocker
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/security.rsi
sprite: _White/Clothing/Head/Hoods/Bio/security.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/Bio/security.rsi
sprite: _White/Clothing/Head/Hoods/Bio/security.rsi #WWDP edit

- type: entity
parent: ClothingHeadHatHoodBioGeneral
Expand All @@ -77,9 +77,9 @@
components:
- type: IdentityBlocker
- type: Sprite
sprite: Clothing/Head/Hoods/Bio/virology.rsi
sprite: _White/Clothing/Head/Hoods/Bio/virology.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/Bio/virology.rsi
sprite: _White/Clothing/Head/Hoods/Bio/virology.rsi #WWDP edit

- type: entity
parent: ClothingHeadBase
Expand Down Expand Up @@ -136,9 +136,9 @@
description: A hood of the hazmat suit, designed for protection from high radioactivity.
components:
- type: Sprite
sprite: Clothing/Head/Hoods/rad.rsi
sprite: _White/Clothing/Head/Hoods/rad.rsi #WWDP edit
- type: Clothing
sprite: Clothing/Head/Hoods/rad.rsi
sprite: _White/Clothing/Head/Hoods/rad.rsi #WWDP edit
- type: Armor
modifiers:
coefficients:
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