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[Fix] Massive Bug Fixes / Массовое Исправление Багов (#131) #570

[Fix] Massive Bug Fixes / Массовое Исправление Багов (#131)

[Fix] Massive Bug Fixes / Массовое Исправление Багов (#131) #570

Triggered via push December 1, 2024 13:41
Status Success
Total duration 8m 16s
Artifacts
Test Packaging
8m 7s
Test Packaging
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30 warnings
Test Packaging: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L580
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L650
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L663
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedMapSystem.Coordinates.cs#L26
'EntityCoordinates.ToMap(IEntityManager, SharedTransformSystem)' is obsolete: 'Use SharedTransformSystem.ToMapCoordinates()'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/PrototypeReloadSystem.cs#L79
'MetaDataComponent.EntityPrototype.set' is obsolete: 'Use MetaDataSystem.SetEntityPrototype'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/EntityLookup.Queries.cs#L428
'EntityCoordinates.ToMap(IEntityManager, SharedTransformSystem)' is obsolete: 'Use SharedTransformSystem.ToMapCoordinates()'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L580
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L650
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L663
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/ProfileOptSetup.cs#L16
Unreachable code detected
Test Packaging: RobustToolbox/Robust.Shared/Toolshed/TypeParsers/SessionTypeParser.cs#L46
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Test Packaging: RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L580
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L650
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L663
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
Test Packaging: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
Test Packaging: RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L75
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
Test Packaging: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L771
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
Test Packaging: RobustToolbox/Robust.Shared/Toolshed/TypeParsers/SessionTypeParser.cs#L46
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.