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0.8.4

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@WBHarry WBHarry released this 14 Aug 10:53
· 391 commits to main since this release

New features, new bugfixes. 🤖

Features

  • First bit of misinformation added. Monster names can now set misinformation to handle misidentification.
  • Speed and Attribute Modifiers can now show vague information
  • If a monster doesn't have Attacks/Abilities/Passives, that category will now have 'None' as a GM toggle in the same weaknesses and resistances do, so it's not an eternal question mark shown for players when they know that don't have anything.
  • Added an actual macro compendium. Includes Open Bestiary and View Monster.

Bugfixes

  • Weaknesses and Resistances that have exceptions or that are custom should now be displayed properly.
  • The Base Descriptions On Player Level module setting no longer prevents the Bestiary from being opened if a player lacks a character.
  • Probably some other things.