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β» Update readmes π Fix 4.27 β¨ Add better mesh card generation β» Add VOXEL_UE5_EA π Fix mesh importer on dedicated servers β» Remove distance field instances logic β» Experiment with distance field instances β¨ Add support for editor only distance fields β» Push missing file π Fix more math nodes π Fix FVoxelIntBox::Count overflowing β» Add experimental mesh card support β» Add TVoxelMeshKeyBase β» Remove FVoxelUtilities::Get β» Mesh metadata -> mesh attribute β¨ Start adding mesh cards support π Fix GetComplexCubicIds π Fix 4.24 β» Add complex cubic material functions Merge branch 'master' of github.com:Phyronnaz/VoxelPrivate β» Start fixing up foliage densities β» Reuse textures to avoid creating too many objects π Fix cubes being gray when recompiling parent BP β¨ Add cube class to the tags, allowing to see a cube asset class in its tooltip β» Remove BaseColor from CubeAsset β¨ Add support for scalar parameters β¨ Show cube class in the cube asset editor π Fix voxel graph macros always being dirtied β¨ Add property-based texture arrays β¨ Add cubic texture arrays Merge branch 'master' of github.com:Phyronnaz/VoxelPrivate β» Update Build.ps1
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