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DrawerJS

DrawerJS is a HTML5 widget that allows drawing and writing on HTML5 canvas elements. Mobile devices are fully supported.

It is a customizable WYSIWYG HTML canvas editor for freehand drawing and creating sketches with simple shapes.

What is DrawerJs? How can I use it?

Here you will find more informations about features and a short faq: DrawerJs

And here you'll find some examples and you can test it live: DrawerJs on GitHub

Here you will find a detailed documentation about the usage and its configuration: DrawerJs-Docs

Release Notes

Here are the release notes of the deployment since 2015: DrawerJs-Release Notes

Contribute?

If you want to contribute or just help with PR, please contact me!

Do you know our other JavaScript library?

Check out our imager uploader ImagerJs!

Documentation:

Distribution versions

Configuration options

Development environment setup

Source code files and build system overview

Source code architecture overview

Plugin versions

This plugin distributes in two versions:

Redactor editor plugin

Could be embedded to page as follows:

<link rel="stylesheet" href="dist/drawerJs.css"/>

<script src="dist/drawerJs.redactor.js"></script>

<!-- or minified version: -->

<script src="dist/drawerJs.redactor.min.js"></script>

For information about how to build everything to the dist folder please see Development how-to

Then drawer name could be provided to redactor's config into the plugins section:

$('.redactor').redactor({
    buttons: [
        'bold',
        'html',
        'image'
    ],
    plugins: [
        'video',
        'drawer', // << here we specify that redactor should load this plugin
        'opensave',
        'contexttoolbar'
    ],
    drawer: {
        // drawer config section here
        activeColor: '#19A6FD' // default drawing color
    }
});

For working example please see demo folder.

For more information about drawer config section please see Configuration

Standalone version

Could be embedded to page as follows:

<link rel="stylesheet" href="dist/drawerJs.css"/>

<script src="dist/drawerJs.standalone.js"></script>

<!-- or minified version: -->

<script src="dist/drawerJs.standalone.min.js"></script>

For information about how to build everything to the dist folder please see Development how-to

Then drawer could be appended to any html container like this:

var canvas = new DrawerJs.Drawer(null, {
    // drawer config section here
    activeColor: '#19A6FD' // default drawing color
}, 600, 600); // height and width of drawer will be 600x600

$('#some_id').append(canvas.getHtml());
canvas.onInsert();

Where #some_id is any DOM element id.

For working example please see examples/standalone folder.

For more information about drawer config section please see Configuration

Configuration

When you finish with setting up development environment you will have dist folder with everything built up. Look there for docs folder, find index.html and open it.

Then the link below will work.

Please look at CanvasElement documentation for options description.

Development how-to:

Requirements: node.js, npm, git

npm install to install all npm/bower dependencies.

npm start to compile everything to dist folder.

This will also watch for changes in src directory and recompile everything.

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A customizable WYSIWYG HTML canvas editor.

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