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Ship Wreck

Project developed as a second group project at <Academia de Código_> Bootcamp#34 at the end of the 7th week in the span of 3 days.

Remember the old times where you'd sit down on a Sunday afternoon with a friend to play naval battle? Well, you don't need to do that anymore, I mean, sit. You can play the game anywhere (with Internet access) with your friends.

Multiplayer is done on a 1v1 basis via Netcat on the command line in Unix-based machines (Linux, Mac OS).

Deployment

File build.xml provided. In order to run you can build the zip file .Jar with command line "ant".

Use

Run the program and connect the clients via NetCat to the computer's IP on port 4050 : " nc x.x.x.x 4050". Follow the instructions provided on-screen afterwards and enjoy!

Features

Player lobby with an automatic connection system Game starts upon 2 players joining a lobby Astounding ASCII graphics!

About

A text based game developed in 3 days

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