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Merge pull request TS-Rogue-Star#271 from Very-Soft/mapswap
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Map swap
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Very-Soft authored May 5, 2024
2 parents a09ae60 + 9800c18 commit b70ec22
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Showing 3 changed files with 53 additions and 40 deletions.
24 changes: 12 additions & 12 deletions maps/groundbase/groundbase_defines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -211,19 +211,19 @@
)

lateload_redgate = list(
list("Redgate - Teppi Ranch"),
list("Redgate - Innland"),
// list("Redgate - Teppi Ranch"),
// list("Redgate - Innland"),
// list("Redgate - Abandoned Island"), //This will come back later
list("Redgate - Dark Adventure"),
list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
list("Redgate - Star Dog"),
list("Redgate - Hotsprings"),
list("Redgate - Rain City"),
list("Redgate - Islands Underwater","Redgate - Islands"),
list("Redgate - Moving Train", "Redgate - Moving Train Upper Level"),
list("Redgate - Fantasy Dungeon", "Redgate - Fantasy Town"),
list("Redgate - Snowglobe"),
list("Redgate - Pet Island")
// list("Redgate - Dark Adventure"),
// list("Redgate - Eggnog Town Underground","Redgate - Eggnog Town"),
// list("Redgate - Star Dog"),
// list("Redgate - Hotsprings"),
// list("Redgate - Rain City"),
// list("Redgate - Islands Underwater","Redgate - Islands"),
// list("Redgate - Moving Train", "Redgate - Moving Train Upper Level"),
list("Redgate - Fantasy Dungeon", "Redgate - Fantasy Town")
// list("Redgate - Snowglobe"),
// list("Redgate - Pet Island")
)

lateload_gb_north = list(
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67 changes: 40 additions & 27 deletions maps/groundbase/rp-z2.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -3860,9 +3860,6 @@
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
"nu" = (
/obj/structure/cable/green{
dir = 1
},
/obj/machinery/door/blast/regular{
closed_layer = 10;
density = 0;
Expand All @@ -3875,6 +3872,9 @@
open_layer = 1
},
/obj/structure/grille,
/obj/structure/cable/green{
icon_state = "0-2"
},
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
dir = 1
Expand Down Expand Up @@ -4147,7 +4147,7 @@
open_layer = 1
},
/obj/structure/cable/green{
dir = 1
icon_state = "0-2"
},
/obj/structure/grille,
/obj/structure/window/reinforced/full,
Expand Down Expand Up @@ -4610,15 +4610,13 @@
open_layer = 1
},
/obj/structure/cable/green{
dir = 4;
icon_state = "1-8"
icon_state = "2-8"
},
/obj/structure/cable/green{
dir = 4
icon_state = "1-8"
},
/obj/structure/cable/green{
dir = 4;
icon_state = "1-4"
icon_state = "0-8"
},
/obj/structure/grille,
/obj/structure/window/reinforced/full,
Expand Down Expand Up @@ -5736,9 +5734,6 @@
opacity = 0;
open_layer = 1
},
/obj/structure/cable/green{
dir = 1
},
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
Expand All @@ -5747,6 +5742,9 @@
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/cable/green{
icon_state = "0-2"
},
/turf/simulated/floor/plating,
/area/groundbase/command/bridge)
"tw" = (
Expand Down Expand Up @@ -9171,14 +9169,13 @@
open_layer = 1
},
/obj/structure/cable/green{
dir = 8;
icon_state = "1-4"
},
/obj/structure/cable/green{
dir = 8
icon_state = "2-4"
},
/obj/structure/cable/green{
icon_state = "1-4"
icon_state = "0-4"
},
/obj/structure/grille,
/obj/structure/window/reinforced/full,
Expand Down Expand Up @@ -10227,6 +10224,28 @@
},
/turf/simulated/floor/tiled/dark,
/area/groundbase/dorms)
"IW" = (
/obj/machinery/door/blast/regular{
closed_layer = 10;
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "bridge blast";
layer = 1;
name = "Bridge Blast Doors";
opacity = 0;
open_layer = 1
},
/obj/structure/grille,
/obj/structure/window/reinforced/full,
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/cable/green{
icon_state = "0-2"
},
/turf/simulated/floor/plating,
/area/groundbase/command/bridge)
"IX" = (
/obj/machinery/button/remote/airlock{
id = "dorm7";
Expand Down Expand Up @@ -13192,9 +13211,6 @@
layer = 3.1;
name = "HoP's Shutters"
},
/obj/structure/cable/green{
dir = 1
},
/turf/simulated/floor/plating,
/area/groundbase/command/hop)
"Sq" = (
Expand Down Expand Up @@ -14066,9 +14082,6 @@
/turf/simulated/floor/tiled/white,
/area/groundbase/medical/triage)
"UZ" = (
/obj/effect/landmark{
name = "lightsout"
},
/obj/effect/floor_decal/emblem/nt2,
/obj/structure/cable/yellow{
icon_state = "2-4"
Expand Down Expand Up @@ -28151,7 +28164,7 @@ Ng
Ng
Vf
Ng
nu
IW
Hf
xU
dO
Expand Down Expand Up @@ -28293,7 +28306,7 @@ Ng
Ng
Vf
Ng
nu
IW
nj
LB
At
Expand Down Expand Up @@ -28435,7 +28448,7 @@ Ng
Tb
Vf
Ng
nu
IW
yu
Tu
UZ
Expand Down Expand Up @@ -28577,7 +28590,7 @@ fm
fm
eZ
Ng
nu
IW
Vg
LB
zt
Expand Down Expand Up @@ -28719,7 +28732,7 @@ Ng
Tb
Vf
Ng
nu
IW
Ww
xU
Nr
Expand Down Expand Up @@ -28861,7 +28874,7 @@ Ng
Ng
Vf
Ng
nu
IW
Np
sM
fs
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2 changes: 1 addition & 1 deletion vorestation.dme
Original file line number Diff line number Diff line change
Expand Up @@ -4290,6 +4290,7 @@
#include "maps\expedition_vr\beach\submaps\mountains.dm"
#include "maps\expedition_vr\beach\submaps\mountains_areas.dm"
#include "maps\gateway_archive_vr\blackmarketpackers.dm"
#include "maps\groundbase\groundbase.dm"
#include "maps\redgate\fantasy_items.dm"
#include "maps\redgate\code\snowglobe_rs.dm"
#include "maps\southern_cross\items\clothing\sc_accessory.dm"
Expand All @@ -4298,7 +4299,6 @@
#include "maps\southern_cross\loadout\loadout_suit.dm"
#include "maps\southern_cross\loadout\loadout_uniform.dm"
#include "maps\southern_cross\loadout\loadout_vr.dm"
#include "maps\stellar_delight\stellar_delight.dm"
#include "maps\submaps\_helpers.dm"
#include "maps\submaps\_readme.dm"
#include "maps\submaps\admin_use_vr\event_autonomous_drone.dm"
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