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=BTC= co@30 Hearts & Minds v1.14

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@Vdauphin Vdauphin released this 29 May 19:25

Need ACE3, CBA and RHS USAF mods (optional : RHS AFRF, CAF, @Ericj_Taliban) :

Change Hearts and Minds map is easy! Look here!

Changelog :

Add: now you can dismantle a deployed FOB.
Add: now you can spawn ammunition for your vehicle at logistic point (rearm level need to be set in ACE3 module rearm setting as "Entire Magazine" or "Amount based on caliber").
Add: now you can load in ammunition for vehicle.
Add: new side mission where you need to stabilize a patient in a boat.
Add : new side mission where you need to destroy an underwater generator.
Add: now you can play with Afghan civilian (thanks to @Ericj_Taliban mod).
Add: now you can adjust in mission parameter the spawn city distance coefficient. It is useful for map with long view distance (Takistan). Do not increase it to much for map with high city density.
Add: now paradrop take less time as before.
Add: backward data base compatibility.

FIX: now object will not destroy helicopter during paradrop.
FIX: now object don't fly after unloading, they fall on the floor behind the helicopter.
FIX: now you will not see any vehicle flying during towing.
FIX: now after paradrop, object will not land under terrain.
FIX: now mission detect any helicopter type and define their lifting capacity.
FIX: now object will not be stuck in sky after paradrop.
FIX: wrong class name for RHS vehicle.
FIX: under some conditions, now city occupied are correctly set clear when all enemies are killed.
FIX: use new optimize command from 1.58 update and older (select{},selectRandom,getdir).
FIX: typography in documentation.
FIX: missing private variable.