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Releases: ValveSoftware/unity-xr-plugin

OpenVR Unity XR Package v1.2.3

18 Jul 20:10
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Pre-release

This is a preview release not meant for deployment. Load into your project by going into the package manager, clicking the add button in the upper left hand corner, then add tarball.

[1.2.3] - 2024-07-18

Changed

  • Updated to OpenVR SDK 2.5.1
  • Using WaitFrameSync in main loop for overlay apps
  • Poses predict one frame ahead in overlay apps

[1.2.2] - 2024-03-21

Changed

  • Updated to OpenVR SDK 2.2.3

[1.2.1] - 2024-01-11

Changed

  • Updated to OpenVR SDK 2.0.10

[1.2.0] - 2023-08-24

Added

  • Added limited OpenGL support (multipass only)

Changed

  • Updated to OpenVR SDK 1.26.7
  • Fix for unity projects set to binary serialization
  • Fix for unnecessary preinit #80
  • Fix for incorrect reporting of eye position #86
  • Fix for broken depth textures in some situations #110
  • Fix for multipass not working on some render pipelines

OpenVR Unity XR Package v1.1.5

25 Jan 21:34
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Pre-release

This is a preview release not meant for deployment. Load into your project by going into the package manager, clicking the add button in the upper left hand corner, then add tarball.

Fix for a variety of linux issues
Fix for binary asset serialization issue with builds

OpenVR Unity XR Package v1.1.4

11 Jan 20:55
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This release is a departure from previous releases that were managed via npm. This package will now be released via tarballs here as well as included with the official SteamVR Unity Plugin on the Unity Asset Store (and github).

This package does not provide Unity XR Input. For now we recommend using the SteamVR Unity Plugin, and SteamVR Input. In the future OpenXR should handle input.

To install, download com.valvesoftware.unity.openvr-1.1.4.tgz below.
Unity -> Window -> Package Manager

  • icon -> Add package from disk...
    select the tgz package you downloaded.

[1.1.4] - 2021-01-07

Added

  • Added Refresh Rate info to HMD
  • Added User Presence feature to HMD

Changed

  • Fixed a bug when autoenabling the loader
  • Moved common stats to the default accessors
  • Fixed events not always being forwarded when using the SteamVR Unity Plugin
  • Fixed depth texture support
  • Cleaned up device layouts to stop suggesting we support them.
  • Fixed support for overlay applications. They were trying to use scene-app-only APIs
  • Closing xr settings window when open to avoid data corruption
  • Fixed graphicsAdapterId reporting (laptops should use the correct graphics card)
  • Fixed issue with x86 builds crashing
  • Fixed issue with general builds crashing #52
  • Fixed issues with dll metadata not being correct for some platforms. #33 #71
  • Unity XR: Fixed issue with other platforms not building with the package installed. #33 #71
  • Unity XR: Fixed issue with unity editor crashing on init for some people. #52

OpenVR Unity XR Package v1.1.2b

18 Dec 17:06
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Pre-release

obsolete, please see newest releases.