feature: add rotation shader for rotating output #1655
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Added a rotation shader to fix blank display problem on portrait screen with unsupported DRM rotation.
Once enabled, the DRM orientation is hardcoded to 0 degrees (left) or 180 degrees (right), and the rotation shader is hardcoded for 270 degrees rotation (counter clockwise 90 degrees)
Tested on: OneXPlayer X1 Intel
It could possibly fix an upstream issue: #819