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UR10 wrist3 collision and visual mesh are 1mm off #139

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alek5k opened this issue Mar 8, 2024 · 2 comments
Open

UR10 wrist3 collision and visual mesh are 1mm off #139

alek5k opened this issue Mar 8, 2024 · 2 comments
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@alek5k
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alek5k commented Mar 8, 2024

There is a 1mm error in both the UR10 collision and visual meshes in the Z direction relative to the origin. This could cause an issue where if you planned a movement in ROS requiring a tolerance of <1mm, a collision could result.

I could not seem to find any corrections for this 1mm in robot kinematics yaml definition.

Evidence (image dimension scaled by 10x):

image

@Ruoyu-Jia
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I met similar problem rencently. The precision of existing dae flies is not good due to reduce the size of files. Is there any way to get more accurate urdf?

@fmauch
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fmauch commented Apr 10, 2024

Thanks for reporting this. The UR10 meshes are rather old, so that probably exists in the ROS1 description, as well.

@fmauch fmauch added the bug Something isn't working label Apr 10, 2024
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