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fix: incorrect case in path when including toon cginc files (#370)
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* fix: incorrect case in path when including toon cginc files

* dummy newline to force triggering the tests

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Co-authored-by: Sindharta Tanuwijaya <[email protected]>
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sindharta and sindharta-tanuwijaya authored Aug 6, 2024
1 parent 1dcd71e commit fb9929e
Showing 1 changed file with 3 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -1518,7 +1518,8 @@ Shader "Toon(Tessellation)" {
// Unity Toon Shader 0.5.0
#pragma multi_compile _ _DISABLE_OUTLINE
//The outline process goes to UTS_Outline.cginc.
#include "../../Legacy/Shaders/UCTS_Outline_tess.cginc"
#include "../../Legacy/Shaders/UCTS_Outline_Tess.cginc"

ENDCG
}
//ToonCoreStart
Expand Down Expand Up @@ -1669,7 +1670,7 @@ Shader "Toon(Tessellation)" {
#pragma shader_feature _IS_CLIPPING_OFF _IS_CLIPPING_MODE _IS_CLIPPING_TRANSMODE
// Unity Toon Shader 0.5.0
#pragma multi_compile _ _DISABLE_OUTLINE
#include "../../Legacy/Shaders/UCTS_ShadowCaster_tess.cginc"
#include "../../Legacy/Shaders/UCTS_ShadowCaster_Tess.cginc"
ENDCG

}
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