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Merge branch 'webgl/msvo_fix' of github.com:Unity-Technologies/Graphi…
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…cs into webgl/msvo_fix
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christing12 committed Aug 31, 2023
2 parents 6fcfb7b + 55f073f commit f5d6832
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5 changes: 2 additions & 3 deletions com.unity.postprocessing/CHANGELOG.md
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Expand Up @@ -4,14 +4,13 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).


## [3.3.1] - 2023-06-02

### Fixed
- Fixed obsolete FormatUsage bug
- Disabled compute based effects not supported on WebGL and Android OpenGL
- Fixed MSVO to support platforms with limited storage texture support.
- added WebGPU API platform defines
- Fixed MSVO to support platforms with limited storage texture support
- Added WebGPU API platform defines

## [3.3.0] - 2023-05-11

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Expand Up @@ -868,9 +868,13 @@ public static bool isWebNonWebGPU
{
#if UNITY_EDITOR
#if UNITY_WEBGL
#if UNITY_2023_2_OR_NEWER
return PlayerSettings.GetGraphicsAPIs(BuildTarget.WebGL)[0] != GraphicsDeviceType.WebGPU;
#else
return true;
#endif
#else
return false;
return false;
#endif
#else
return Application.platform == RuntimePlatform.WebGLPlayer
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