2D Extras V2.2.1
[2.2.1] - 2021-08-24
Changed
- [GameObjectBrush] Add canChangePosition
- [GameObjectBrush] Use GridLayout from BrushTarget if it has one
- [HexagonalRuleTile] Fix GetOffsetPositionReverse
- [RuleOverrideTile] Create instance Tile on override
- [RuleTile] Add scripting documentation
- [RuleTileEditor] Add drag and drop rect for Sprites to create initial TilingRules
- [RuleTileEditor] Add field to change number of TilingRules
- [RuleTileEditor] Add blank space to the end of the Rule list
- [RuleTileEditor] Add undo for changes
- [AnimatedTileEditor] Add undo for changes
- [TintBrush] Convert cell positions to world positions based on the Grid used
- [TintBrush] Add k_ScaleFactor for better precision when painting on non-rectangular Tilemaps
Fixed
- [RuleTile] Fixed error in RuleTileEditor when removing all Rules and adding a new Rule