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Partialbinaryoverlap - XURI please test this one #188
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Partialbinaryoverlap - XURI please test this one #188
OldFoolAgain
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UOX3DevTeam:0_99_6_RC6
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OldFoolAgain:partialbinaryoverlap
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…8. Add global flag to global object
xcode updates
added building zlib as optional quieted warnings on cmake build
Consolidated github workflow Added macOS to the workflow Updated readme.md to standardized cmake instructions
Feature/js upgrade
1. Updated Xcode to match other ides 2. Corrected position errors in Cmake 3. Changed case on cBaseobject.cpp to uppercase O, to match header file 4. Changed gump.h to CGump.h (since it defines the CGump.cpp class).
deleted redundant workflow (build.yml)
Change ofstream to generic ostream in calls
async region save
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Ok, this stores/reads resource[].bin in binary format (even big endian, not sure why the old one was done that way).
It gathers up all the data in formatted text (except resources), and then spawns off async write to file.
Now, the formatted write to text is slow so this may not save that much (but it could change, and put the formatting in the spawned part). Also, using async, so that is hit/miss if really being async or not (threadpool anyone?).
Any way, Xuri, can you please test this?