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V1.2 Bugfixes and minor upgrades!

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@Koderz Koderz released this 22 Jun 08:08
· 511 commits to master since this release

Version 1.2 of the Runtime Mesh Component brings multiple bug fixes.

Changes:
Memory leak in scene proxy creation.
UpdateMeshSection from blueprint no longer requires Triangles to be supplied.
Most asserts now don't fire in editor, instead they log an error and bail out.
SceneProxy construction now uses a different route to setup existing sections.