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In place update position buffers!

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@Koderz Koderz released this 14 Jun 23:07
· 517 commits to master since this release

Supported Engine Versions:
4.10, 4.11, 4.12, 4.13

Supported Platforms:
It should support all UE4 platforms, but some platforms will not support collision (HTML5, Mobile)
Tested on:
Windows, HTML5 (Also tested with HTC Vive and Oculus Rift)

It includes all the basic functionality, including:

All UProceduralMeshComponent features
Multiple performance and memory improvements over original PMC
Static rendering
Dynamic rendering
Collision only sections
Fast position only updates
Mesh serialization on/off
Smarter collision cooking.