In place update position buffers!
Supported Engine Versions:
4.10, 4.11, 4.12, 4.13
Supported Platforms:
It should support all UE4 platforms, but some platforms will not support collision (HTML5, Mobile)
Tested on:
Windows, HTML5 (Also tested with HTC Vive and Oculus Rift)
It includes all the basic functionality, including:
All UProceduralMeshComponent features
Multiple performance and memory improvements over original PMC
Static rendering
Dynamic rendering
Collision only sections
Fast position only updates
Mesh serialization on/off
Smarter collision cooking.