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- Added ITRADE_NO_COST_TEXT setting for when iTrade shops trade without a Cost, replaces the {AMOUNT} {NAME} - Added Setting warning to not exceed 6 Multitrade as it can potentially cause errors with iTrade shops. Not blocking outright as it probably wont be a problem unless the resulting amount of items take up more the 54 slots...which i guess wouldn't fit on the player anyways... - Added getCostItemStacks and getProductItemStacks to shop returning ItemStacks instead of ShopItemStacks - Changed getCost and getProduct to return clones instead of the actual objects to prevent accidental changes and fix iTrade interstack bug - Cleaned up if statement repetition in ShopProtectionListener - Fixed trade multiplier not working for iTrade shops
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