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SiegeWar 2.1.0 is a Release of SiegeWar
What's Changed
Overview:
SW 2.0.0 was designed with the aim of making the system more fun 🏈, simple🐥, and usable ⚙️.
SW 21.0 adds to this design, with the aim of making the system less toxic 🍏.
Highlights: ⭐
Added some chat restrictions during battle sessions, to block warring players from exchanging toxic messages:
General Chat, /lc, and /tell are disabled during Battle Sessions (and for 10 minutes after).
/tc, /nc, /ac are not affected, so that during Battle Sessions, players in-game can effectively only chat to their team-mates.
Chatting on Discord is not affected.
Added a powerful new warning system for server admins, to send an automatic notification if the siege-money configs have been configured too high. A high configuration of siege-money-configs (e.g. plunder), is one of the leading causes of stress and toxicity, as naturally it stresses out the losing side, affecting both sides of the siege and the whole server.
Reduced the default tools-degrade-on-death from 20% to 5%, again reducing the stakes for players to get involved in sieging, and lowering stress and toxicity across the whole server.