Releases: Tofpu/SpeedBridge2
Releases · Tofpu/SpeedBridge2
v1.1.0 - 1.20 Compatibility & QOL release
v1.0.12 - Java 8 Support
What's Changed
- Downgrade Java to 8
- 1.18 & 1.19 Support
- Ability to specify the reset type (all/scores/stats)
- Fix Island's inaccurate spawn position
- Major backend structure overhaul (from a single module to multi-modules, so API shall be coming soon)
v1.0.11 - Pressure Plate Fix
Changes:
- Fixed the pressure plate from not working due to the 1.0.10 update
v1.0.10 - Quality of Life Changes
Changes:
- Fixed lobby requirement not being enforced when creating an island
- Fixed the dirt soil from causing the timer to end
- Added a block change cooldown
- Added /sb islands
v1.0.9 - Island Gap Feature & Bugfixes
What's Changed
- fixed the player expiration issue
- made the islands next to each other
- increased player expiration efficiency
- huge codebase refactor behind the scenes
- added an option to configure the gap between islands
1.0.8 - Quality of Life Changes
Changes
- Improved the Island creation process by immediately starting the setup process when creating an island
- Added items when joining a game; the aspect of the item are configurable
- Added items to the setup process; you're no longer required to run commands, just use the items from now on
- Migrated from Cloud to Lamp Command Framework
- Added additional debug messages, and made the messages more precise
- Moved over the config.conf, and data.db to their own folders
v1.0.7 - Bugfixes [+Missing Message]
Fixes
- Added a missing message; islandReset
- Added a world check before clearing the player's inventory
- Added additional debug messages to resetBlocks() method
- Fixed a bug related to blocks not resetting in certain circumstances
v1.0.6 - Bugfixes [+Material Exception Fix]
Fixes:
- Fixed the plugin from failing on startup when WOOL didn't exist on the server
- Fixed the
/sb reload
command not working properly - Enforced the 7 blocks limitation on the
/choose
blocks GUI
v1.0.5 - Major bugfixes
Available at Spigot this time round!
Fixes
- migrated to caffeine; should expect performance improvements
- fixed an issue with the player data unloading whilst they're online
- decreased jar size by 69% (13 MB to 4 MB)
- fixed the leaderboard parser from throwing an exception when used incorrectly
- fixed the main commands not being accessible to regular players
- fixed the speedbridge2 world not resetting at all
v1.0.4 - Added 1.18.2 Support & Bugfixes
- Added 1.18.2 Support
- Got rid of the api-version warning
- Fixed an issue where if the player data haven't been loaded yet, and attempted to do something that changes their state, it wouldn't register
- Fixed an issue where the player's inventory would sometimes not get reset when they disconnect; therefore they'd have the blocks when they'd reconnect