Releases: Tlantic/cdv-socket-plugin
Releases · Tlantic/cdv-socket-plugin
0.7.2
0.7.1
0.7.0
0.6.1
0.6.0
0.5.0
0.4.1
0.4.0
iOS improvements
Changelog
Breaking changes
- connectionId: connect method returns an id for the opened socket. This id must be used as connection reference for disconnect, send, receive and isConnected methods.
- isConnected: after calling connect, that does not mean the connection will be opened right on time. it takes some miliseconds, which can be painful for your app. So, the isConnected method was made as first workaround to check connectivity before doing something stupid (which is allowed by current plugin implementation). I'm looking forward about opening the connection and return the success callback only after having some return from target host. Probably, talking about v0.4 release.
Fixed issues
- socket event handling for ios: #14
- invalid socke tbeing stored in conenction pool: #15
- iOS buffer size issues: #32
- single quote issues: #34
- data trunctation problems: #44
New features / Improvements
- implemented isConnected method
Windows8 Store Apps Support
This release provides basic support for Windows 8 Store Apps platform. Also, there are a lot of bug fixes, specially regarding some validation checks on connection before performing some operations.
There is a huge improvement regarding socks operations. Matter fact, now you can use the connection id (returned by connect method) to perform the send and disconnect operations. This can make things easier when building a wrapper in your app or when managing your connections.
Feel free to fork and suggest your pull requests to have this plugin in a good shape.