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Game Stages Integration
mods.champions.ChampionStages.addStage(String stage, String entity)
This adds the specified stage to the specified entity. When a mob is spawned and being considered for championship, nearby players will be checked to see if they have all of the required stages for that mob. If no players that meet this requirement is found, that mob will not become a champion.
mods.champions.ChampionStages.addStage(String stage, String entity, int dimension)
Same as above, except that this one is dimension-specific. This setting will override anything listed in the above global stages if a valid dimension is found.
mods.champions.ChampionStages.addTierStage(String stage, int tier)
This adds the specified stage to the specified tier. When a champion is spawned and generating its rank, nearby players will be checked to see if they have all of the required stages for that rank's tier. If no players that meet this requirement is found, the champion will not spawn with that rank or anything above it.
mods.champions.ChampionStages.addTierStage(String stage, int tier, int dimension)
Same as above, except that this one is dimension-specific. This setting will override anything listed in the above global stages if a valid dimension is found.