Skip to content

Commit

Permalink
Tweaked Striking Calluses To Be Usable By Other Species (#129)
Browse files Browse the repository at this point in the history
<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->

# Description

<!--
Explain this PR in as much detail as applicable

Some example prompts to consider:
How might this affect the game? The codebase?
What might be some alternatives to this?
How/Who does this benefit/hurt [the game/codebase]?
-->

Tweaked Striking Calluses so that other species can use it, as long as
they have blunt unarmed attacks either by default or through the Natural
Weapons Removal trait.

---

# Changelog

<!--
You can add an author after the `:cl:` to change the name that appears
in the changelog (ex: `:cl: Death`)
Leaving it blank will default to your GitHub display name
This includes all available types for the changelog
-->

:cl:
- tweak: Changed Striking Calluses to be usable by other species,
requiring having blunt unarmed attacks (Whether by default or by having
the Natural Weapons Removal trait). Fisticuffs for everyone!
  • Loading branch information
sleepyyapril authored Jan 5, 2025
2 parents 56f40f9 + b0802e7 commit 0b979bd
Showing 1 changed file with 18 additions and 3 deletions.
21 changes: 18 additions & 3 deletions Resources/Prototypes/Traits/physical.yml
Original file line number Diff line number Diff line change
Expand Up @@ -391,9 +391,9 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- !type:CharacterSpeciesRequirement
species:
- Human # Entirely arbitrary, I've decided I want a trait unique to humans. Since they don't normally get anything exciting.
#- !type:CharacterSpeciesRequirement
# species:
# - Human # Entirely arbitrary, I've decided I want a trait unique to humans. Since they don't normally get anything exciting.
# When we get the Character Records system in, I also want to make this require certain Backgrounds.
- !type:CharacterTraitRequirement
inverted: true
Expand All @@ -408,6 +408,21 @@
- !type:CharacterJobRequirement
jobs:
- Boxer
- !type:CharacterLogicOrRequirement
requirements:
- !type:CharacterSpeciesRequirement
inverted: true
species:
- Arachne
- Harpy
- Felinid
- Reptilian
- Shadowkin
- Rodentia
- !type:CharacterTraitRequirement
traits:
- NaturalWeaponRemoval
- MartialArtist
functions:
- !type:TraitReplaceComponent
components:
Expand Down

0 comments on commit 0b979bd

Please sign in to comment.