A project I made over a weekend to convert a chunk from a Minecraft 1.7.10 world to a QR-code scannable by the mobile game Mekorama
Just open the Visual studio project. You might need to relink the Substrate.dll.
You also need to install
- QRCodeEncoderLibrary.2.0.1
- SharpZipLib.1.3.2
from NuGet package manager
This minecraft chunk can be selected via the program and converted into a QR code like this one
This can then be scanned by Mekorama and read in as a world
You might notice that the orientation of the pistons is a little off, and thats simply because I didn't bother fixing it. The oritentation id's work different for normal blocks and stairs and so I only had time to do one of those.
Anyway I hope someone finds this interesting. Don't comment on the messy C# code, it's not my primary language :)