This project consist of a simple 2d pysics simulator made using the Matter.js physics engine. The UI is made with React.js and the graphing is done with Charts.js .
- Add circles or rectangles bodies (2d bodies) to the world by clicking the scene .
- Change size, friction, density or color of bodies before spawning them in .
- Remove bodies from the scene or reset the scene entirely .
- Use spawner to spawn a bunch of bodies at the same time .
- Use the graphing menu to graph any bodies Y axis velocity against time .
- Download the graph as a PNG image.