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fix(ios): thread race when getting uiManager
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wwwcg committed Oct 30, 2024
1 parent 824bade commit 2125b52
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions renderer/native/ios/renderer/NativeRenderManager.mm
Original file line number Diff line number Diff line change
Expand Up @@ -258,15 +258,15 @@
return;
}
HippyAssertParam(uiManager);
std::shared_lock<std::shared_mutex> lock(_mutex);
std::unique_lock<std::shared_mutex> lock(_mutex);
_uiManagerMap[rootNode->GetId()] = uiManager;
[uiManager registerRootView:view asRootNode:root_node];
}
}

void NativeRenderManager::UnregisterRootView(uint32_t rootId) {
@autoreleasepool {
std::shared_lock<std::shared_mutex> lock(_mutex);
std::unique_lock<std::shared_mutex> lock(_mutex);
HippyUIManager *uiManager = _uiManagerMap[rootId];
HippyAssertParam(uiManager);
[uiManager unregisterRootViewFromTag:@(rootId)];
Expand All @@ -275,7 +275,7 @@
}

NativeRenderManager::~NativeRenderManager() {
std::shared_lock<std::shared_mutex> lock(_mutex);
std::unique_lock<std::shared_mutex> lock(_mutex);
for (auto &pair : _uiManagerMap) {
[pair.second invalidate];
}
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