Releases: TechnicJelle/BlueMapFloodgate
Fix update checker complaining
Sorry, my bad
Fix for floodgate-less servers
Removed hard dependency on floodgate plugin itself to facilitate server networks that don't have floodgate installed on this specific server, but on another one
Full Changelog: v3.2...v3.3
Fix crash
Updated a dependency to fix a crash
Full Changelog: v3.1...v3.2
v3.1
Compatibility update
This update brings compatibility with the newest version of my other plugin, BlueMapOfflinePlayerMarkers, and it should also be more stable in some extremely rare cases.
I also included my new Update Checker, so you'll be notified when this plugin has an update :)
Use the DEBUG version if you want to see more messages about what the plugin is up to. You can swap between the two versions freely.
Full Changelog: v2.0.0...v3
Giant simplification due to BlueMap update!
Due to the recent BlueMap 3.8 update, plugins like these that change skins for players, are now able to be way simpler.
In the past, we had to hackily overwrite the image files BlueMap was using, manually.
This wasn't always very reliable due to timing issues, and also didn't support server networks.
Now, BlueMap offers us a proper method of providing custom skins for players (using something called a SkinProvider)
So most of what this plugin used to do is now handled by BlueMap itself.
As such, there is no need for a config any more, at all. So you can delete the whole plugins/BlueMapFloodgate
folder and all the contents.
There's a DEBUG version of the plugin that has more verbose logging turned on, which may help in diagnosing issues, or if you just like knowing what the plugin is doing. You can swap either in and out without any repercussions.
Custom Skin API support!
- Removed TydiumAPI
- Support for custom API URLs in the config.
- Added a customAPI metric for bStats
{NAME}
placeholder for the custom API.- Checks if returned image is already a head, and doesn't crop if it is.
Full Changelog: v1.4.5...v1.5.0
Added bStats analytics
Hotfix for semi-rare bug
The bug in question:
- The process cannot access the file because it is being used by another process
when trying to overwrite BlueMap's playerhead with the correct floodgate one
Full Changelog: v1.4.3...v1.4.4
BlueMap v3 support! (BlueMapAPI 2.1.0)
- Updated to support the new BlueMap v3!
- Some other small changes behind the scenes
Full Changelog: v1.4.1-BETA...v1.4.3