Vanilla datapacks for our Minecraft servers
Datapack to support DvZ gameplay and roleplay mechanics
- Adds custom damage types:
dvz:physical_slash
,dvz:physical_blunt
,dvz:physical:pierce
dvz:elemental_light
,dvz:elemental_earth
,dvz:elemental_ice
,dvz:elemental_dark
,dvz:elemental_arcane
,dvz:elemental_fire
- Adds tags:
- damage types:
#dvz:is_physical
(also includes the damage typeminecraft:player_attack
)#dvz:is_elemental
- damage types:
Custom world generator for a plot world
- very (but not literally) flat world surface
- no caves
- no ores (also no dirt, gravel, sand, and stone patches)
- world layers
- bedrock y=-64 to y=-60
- deepslate y=-63 to y=5
- stone y=0 to y=60
- dirt and grass block y=50 to y=62
- populated with sparse oak trees, grass, and flowers
- makes all advancements impossible
- emties all loot tables
- replaces all recipes with invlaid stonecutter recipe
- recipe exceptions:
- armor dyeing
- banner duplication
- book cloning
- firework rockets and stars
- map cloning and extending
- shield decoration
- armor trimming