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Feat/ecs/bullet systems #43
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minor changes needed. Everythings okay otherwise
CMakeLists.txt
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if (CLIENT_COMPILATION_MODE) | ||
add_compile_definitions(CLIENT_COMPILATION_MODE) |
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For future use
Use target_compile_definition()
in order to set CLIENT_MODE
only for the client target
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why not add_compile_definitions only on the client's cmakelists ? @Cavonstavant
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demo will probably be deleted once the game is successfully networked
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@aurelenc Yes ofc. We can use target_compile_definitions()
to add a def. to specific target
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lgtm
…AAAAA/RTYPE into feat/ecs/bullet-systems
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Ok
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lgtm
Good progress |
Add shoot systems