Modifier List 1.6
1.6 - 20.7.2020
New Features and changes
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There's a new Modifier Extras popover next to the batch operators. It currently contains only three operators. More on them below.
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Managing favourite modifiers has been greatly improved. They can now be
- reordered manually
- sorted alphabetically
- selected from an enum menu which shows all modifiers (so you have a good overview which ones you have in already favourites and which one you don't) and has a setting to sort them automatically when you add or remove one
- configured from a popup which can be accessed from the new Modifier Extras menu, so you don't need to open the preferences anymore for that.
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There's two new operators for synchronizing one or all modifiers on instances in the new Modifier Extras menu. (Note: custom bevel profiles don't get synchronized currently.)
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Apply All Modifiers operator works now with instances as well, based on the active object. It shows a popup like the Apply Modifier operator does.
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Apply All Modifiers and Remove All Modifiers operators now operate on the active object too, not only on the selected objects. Previously it was annoying that if the active object was not selected, the operators wouldn't work for it.
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Gizmo object can now be added for curves (also for selected points), fonts, lattices and surfaces as well, not just for meshes
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You can now apply all but the hidden modifiers if you hold Shift when using the Apply All Modifiers operator. The behaviour is reversed when the Disallow Applying Hidden Modifiers setting is on.
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Sidebar panels' category can now be customized in the preferences
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Moving a modifier up and down now uses two different operators, previously it was done by a same operator. So if you had added shortcuts, they need to be re-added.
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Some UI polishing has been done, mainly greying out buttons when they can't be used and adding "sub-panels" for preferences
For Blender 2.90 only
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Bevel modifier layout has been improved. The setting are now ordered based on which of them are used the most and which of them fit together.
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Point Clouds are now supported (experimental feature)
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Added support for the new Save As Shape Key operator
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Ocean modifier layout has been updated to include the new spray map settings
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Simulate category has been renamed to Physics
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Inserting a modifier after the active one might be faster now. Probably no noticable difference in most cases in practice though.
Fixes
- Fixed applying modifiers broken in Blender 2.90
- Fixed error when the Keep Sidebar Visible setting was on and there was no active object
- Fixed error when deleting a gizmo using the popup
- Fixed error in the console when selecting a lattice gizmo using the popup
- Fixed curve modifiers shown in lattice modifier search
- Fixed the properties context change button missing for Fluid modifier in Blender 2.82 and later
- Fixed Copy button showing for Fluid modifier in Blender 2.82 and later
- Fixed the properties context change button missing for Soft Body modifier for other than meshes