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Badguys

sydneyjd edited this page Mar 29, 2015 · 8 revisions

Here is the list of SuperTux's Badguys. A badguy in SuperTux is a foe of Tux. They may not be "bad" in the way that a hedgehog isn't really bad, but they can certainly hurt Tux. Most of the badguys are creatures, like Snowballs with varying characteristics, but some are more like objects (Stalactite for example) or phenomena like Flame.

Tux will try to avoid approaching badguys if possible. If he runs into one or one drops on his head, he is hurt. When hurt Tux will lose a powerup or, if Tux has no powerups left, he will be killed.

Many of the badguys Tux can knock out by jumping on them and squishing them. Others are only stunned by this for a short while or are insusceptible to this and hurt Tux instead. As a rule of thumb, badguys with a spiky head or helmet can usually not be jumped on. For a list of badguys that can be squished take a look at the squishable badguys category. Most Badguys can be killed with Fire, or Frozen.

NOTE: This wiki page is very incomplete and outdated. We have much more done than listed here. See the extra links at the bottom for more information.

List of Badguys in SuperTux 0.1.3

*Icy Island *Bouncing Snowball *Flame *Flying Snowball *Jumpy *Mr. Bomb *Mr. Iceblock *Snowball *Spiky *Stalactite *Fish

Milestone 2 Badguys

*Endemic (any world) *Cannon *Haywire *Short Fuse *Ispy *Owl *SkyDive *Flame *Icy Island *Captian Snowball *Crystallo *Krush and Krosh *Mrs. Snowball *Snowman *Snowshot *Sleeping Spiky *Flying Snowball *World 2 - Forest *Igel *Mole *Poison Ivy *Skullyhop *Snail *Spike *Walking Leaf *Walking Tree *Zeekling *Will-o-wisp *World 3 - Tropical Island *Toad *Spider

Also includes all Badguys from 0.1.3

See also:

*Milestone 2 Design Document/orignal Enemies *Proposed Badguys *Badguy Concept art *Proposed Worlds *Bosses

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