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Revenge in Redmond Update #2662

Merged
merged 37 commits into from
Aug 7, 2024
Merged

Revenge in Redmond Update #2662

merged 37 commits into from
Aug 7, 2024

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Rusty-Box
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@Rusty-Box Rusty-Box commented Oct 18, 2023

The add-on Revenge in Redmond updated for the upcoming version of SuperTux.

Update includes

  • Small intro and outro (text crawl)
  • Old title theme + retro themed menu level
  • Major changes to the levels "Late Office Nights", "Get to da Choppa!"
  • Completely reworked "Where Is My Super Cape!?" level
  • Minor tweaks to all other levels

  • Set menu_retro.stl as menu level for RiR Add-On

@Rusty-Box Rusty-Box added this to the 0.7.0 milestone Oct 18, 2023
@Vankata453 Vankata453 self-assigned this Oct 18, 2023
@Rusty-Box
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If anyone wants to check for typos etc. be my guest. Otherwise this should be ready to go!

@serano01
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serano01 commented Feb 1, 2024

If this includes the retro menu level, maybe it should have the retro coin sprite for the HUD as well. Just a thought, because anywhere else it fits its theme.

@mrkubax10
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If this includes the retro menu level, maybe it should have the retro coin sprite for the HUD as well. Just a thought, because anywhere else it fits its theme.

Currently custom HUD is not supported so I would leave that for future/another PR.

data/levels/revenge_in_redmond/intro.txt Outdated Show resolved Hide resolved
data/levels/revenge_in_redmond/intro.txt Outdated Show resolved Hide resolved
data/levels/revenge_in_redmond/intro.txt Outdated Show resolved Hide resolved
@Vankata453
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You don't even die here I don't see this as an issue really.

I think it just looks off for the ground to end like that, especially when this doesn't happen in other levels.

@NickerAban
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wow

@tobbi
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tobbi commented Jul 7, 2024

One thing I noticed in "Where is this Gown": The secret at the very beginning - should it not have a fade tilemap?

@tylerandari13
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One thing I noticed in "Where is this Gown": The secret at the very beginning - should it not have a fade tilemap?

I think the secrets work the way they do so that they look like secrets from Milestone 1.

@tobbi
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tobbi commented Jul 7, 2024

One thing I noticed in "Where is this Gown": The secret at the very beginning - should it not have a fade tilemap?

I think the secrets work the way they do so that they look like secrets from Milestone 1.

Ah, probably. One more thing I noticed is that the menu level gets overriden by physfs that way.

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Looks good!

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@Frostwithasideofsalt Frostwithasideofsalt left a comment

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The levelset shows up in the user levels for some reason, and transparent up isn't used on the title screen.

@Rusty-Box
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The levelset shows up in the user levels for some reason, and transparent up isn't used on the title screen.

Fixed

@Frostwithasideofsalt
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@MatusGuy could it possible for you to schedule this PR to be merged?

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Haven't played the world again after the latest commits but I remember everything else was fine from my last playthrough, so it should be good to go.

@epicguy2222
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i like how some of the levels reference or are based on milestone 1 levels

@MatusGuy MatusGuy merged commit fefc0b0 into SuperTux:master Aug 7, 2024
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