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Fix
PlayerStatusHUD
addition being pushed to GameObjectManager
un…
…do stack `PlayerStatusHUD` is no longer added in editor levels. This fixes a bug where it would be pushed to the undo stack and opening a level in the editor without doing anything would still have it marked as having unsaved changes. `PlayerStatusHUD` now also overrides `track_state` to indicate that it shouldn't be tracked, just in case.
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