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Version 4.0

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@SugarCaney SugarCaney released this 04 May 15:07
· 107 commits to master since this release

Compatible with MC 1.11.2.
Arrow recipes and firework bow are broken when used on MC 1.12.2, it is recommended to use the release v4.1 for MC 1.12.2.

Not compatible with MC 1.13 and later.

  • i Updated for Minecraft 1.11.2.
  • i Refactored the whole code base.
  • + Added Drill bow.
  • + Added Music bow.
  • + Added Homing bow.
  • + Added Interdimensional bow.
  • + Added Singularity bow.
  • + Added Pushy bow.
  • + Added Rainbow.
  • + Added Laser bow.
  • + Added Grappling bow.
  • + Added Bouncy bow.
  • + Added Mining bow.
  • + Added UP bow.
  • + Added Shear bow.
  • + Added bow of Undying.
  • + Added Firework bow.
  • + Added Bridge bow.
  • + Added Meteor bow.
  • + Added Draggy bow.
  • + Added Baby bow.
  • + Added Smoky bow.
  • + Added Invincibility bow.
  • + Added Blocky bow.
  • + Added Accelerating bow.
  • + Added Farmers bow.
  • + Added Bow bow.
  • + Added Mine bow.
  • + Added Blaster bow.
  • + Added \da visualize to visualize regions and position selection.
  • + Added \da tp command to teleport to the center of a region.
  • + Added \da ammo to quickly give the required items to players.
  • + Added option to hide the enabled/disabled message.
  • + Added option to run in minigame/silent mode.
  • + Added option to disable arrow particles.
  • + Added documentation to the default configuration file.
  • + Added commands to the help overview.
  • + Added option for ability cooldown time.
  • ! Fixed anvil costs not updating correctly (and crash).
  • ! Fixed cursed bastard's move-effect not being calculated properly.
  • ! Fixed curse not going away after death.
  • ! Fixed frozen not going away after death.
  • ! Fixed being perpetually frozen when you die when you're frozen.
  • ! Fixed some entity references not being removed.
  • ! Fixed DirtyArrows not getting disabled when leaving the server.
  • ~ Made almost any effect configurable.
  • ~ Undead bow spawns zombies on the first available Y instead of the highest Y level.
  • ~ Decreased the amount of zombies spawned by the undead bow.
  • ~ Undead bow spawns zombies in a circle instead of a square.
  • ~ Buffed cursed bastard.
  • ~ Tweaked woodman bow drops (12% 1-6 planks, 8% 1-4 planks, 80% log).
  • ~ Increased the power of the nuclear bow.
  • ~ Nuclear bow now creates fallout that fades over time (giving poison).
  • ~ Nuclear bow now costs 100 levels by default.
  • ~ Effects are now tied to the arrow instead of the player.
  • ~ Increased cost of batty bow to 6 rotten flesh (was 3).
  • ~ Tree bows spawn trees more easily.
  • ~ Tree bows now spawn all possible tree variants (chosen randomly).
  • ~ Items get reimbursed when an effect (like the oak bow) fails.
  • ~ Machine bow shoots more arrows, and slightly less accurate.
  • ~ Multi bow now shoots 12 (was 8) arrows by default, and are always critical.
  • ~ Tweaked default level costs.
  • ~ Poisonous bow shows particles on hit.
  • ~ Improved robustness.
  • ~ Improved the help screen.
  • ~ Bows are now called 'Bow' instead of 'Bastard' by default.
  • ~ Blood particles are now disabled by default.
  • - Removed metrics.