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Tools, QoL and MemoryLeaks

J-RAP edited this page Apr 10, 2023 · 1 revision

QoL fixes by WATERCoRE

  • Change language and mipmaps always reload all Minecraft resources, now only modify that params and no reloads everything, (Mipmaps feature no works on Optifine)

Tools implemented by WATERCoRE

MemoryLeaks fixed by WATERCoRE

  • [BOTH] Biome temperature is not in-code static. causing less performance, more memory usage and a lot of more slow stuffs - [No issue]
  • [BOTH] Entities when dies no remove their brains (spirit revenge killing your ram) - MC-260605
  • [BOTH] Custom Tagkeys persists, leaking loot tables, etc - MC-248621
  • [BOTH] SpongePowered Mixin save a list never used after mixins are first initialized - [No issue]
  • [CLIENT] Loading textures when fail causes a leak - MC-226729
  • [CLIENT] Taking screenshots when fail causes a leak - [No issue]
  • [CLIENT] When you leave a SP or MP world, the world persist loaded caused by crosshair and target never got cleared (triage) - [No issue]
  • [CLIENT] Buffer of Custom packets get leaked. This is partially fixed by MinecraftForge, but some packets still got leaked - MC-121884
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