Presence Footsteps 1.10.0 for Minecraft 1.20.2 - 1.20.4
1.20.4 clients must also install Kirin 1.17.0
Changelog
- Updated to 1.20.2
Changelog (since 1.9.0)
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The bundled sound pack now shows up in the resource packs list as a built-in resource pack. This allows players to disable it or move it around if they choose to install their own or a third-party sound pack.
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Sneaking will now silence players' footsteps
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Fixed order not being preserved between entries for the same block in the blockmap.json
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Added a upper bound to the number of entities the mod can simulate footsteps for at once. #218
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Adjusted grass and moss sounds to be slightly less harsh
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Added compatiblity with Create Mod
Presence Footsteps will now get the block type and material from the contraption you're walking on from Create when the mod is installed.Note that due to a bug on Create's end, footsteps may still not play as contraptions themselves appear to be not producing footsteps on their own. Fabricators-of-Create/Create#1169
Translations
- Added a japanese translation by @HRS-K
- Add a taiwanese translation by @Jimmy-sheep
- Updated russian translation by @xlifi
- Updated chinese translation by @Cryghast
Bugs Bazooka'd
- Fixed crash due to mods that don't provide textures for their entity. #238
- Fixed missing sounds on chest boats. #232
- Fixed sound spam when clipping into boats
- Fixed wet substrate playing when walking on boats. #233
- Fixed sounds playing from the camera position and not the player (may cause issues when observing other entities in spectator) #242