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This issue is similar to some of the others listed in this session. However, this is happening in the newest versions.
SOFA 23.06.00 and 22.12.00 in Ubuntu.
When we try to open some specific scenes, even from the tutorial like step7-grabTheCube from PneunetGripper it crashes. Like this:
@guparan @ErwanDouaille @alxbilger @hugtalbot @damienmarchal @EulalieCoevoet
Hello guys,
This issue is similar to some of the others listed in this session. However, this is happening in the newest versions.
SOFA 23.06.00 and 22.12.00 in Ubuntu.
When we try to open some specific scenes, even from the tutorial like step7-grabTheCube from PneunetGripper it crashes. Like this:
2023-11-19-17-32-09.mp4
This is the output:
########## SIG 11 - SIGSEGV: segfault ##########
sofa::helper::BackTrace::sig(int)
sofa::gl::component::rendering3d::OglModel::drawGroup(int, bool)
sofa::gl::component::rendering3d::OglModel::internalDraw(sofa::core::visual::VisualParams const*, bool)
sofa::simulation::VisualDrawVisitor::processVisualModel(sofa::simulation::Node*, sofa::core::visual::VisualModel*)
sofa::simulation::VisualVisitor::processNodeTopDown(sofa::simulation::Node*)
sofa::simulation::VisualDrawVisitor::processNodeTopDown(sofa::simulation::Node*)
sofa::simulation::graph::DAGNode::executeVisitorTreeTraversal(sofa::simulation::Visitor*, std::map<sofa::simulation::graph::DAGNode*, sofa::simulation::graph::DAGNode::StatusStruct, std::lesssofa::simulation::graph::DAGNode*, std::allocator<std::pair<sofa::simulation::graph::DAGNode* const, sofa::simulation::graph::DAGNode::StatusStruct> > >&, sofa::simulation::Visitor::TreeTraversalRepetition, bool)
sofa::simulation::graph::DAGNode::executeVisitorTreeTraversal(sofa::simulation::Visitor*, std::map<sofa::simulation::graph::DAGNode*, sofa::simulation::graph::DAGNode::StatusStruct, std::lesssofa::simulation::graph::DAGNode*, std::allocator<std::pair<sofa::simulation::graph::DAGNode* const, sofa::simulation::graph::DAGNode::StatusStruct> > >&, sofa::simulation::Visitor::TreeTraversalRepetition, bool)
sofa::simulation::graph::DAGNode::doExecuteVisitor(sofa::simulation::Visitor*, bool)
sofa::simulation::DefaultVisualManagerLoop::drawStep(sofa::core::visual::VisualParams*)
sofa::simulation::Simulation::draw(sofa::core::visual::VisualParams*, sofa::simulation::Node*)
sofa::gui::qt::viewer::qgl::QtGLViewer::DisplayOBJs()
sofa::gui::qt::viewer::qgl::QtGLViewer::drawScene()
sofa::gui::qt::viewer::qgl::QtGLViewer::draw()
QGLViewer::paintGL()
QWidget::event(QEvent*)
QApplicationPrivate::notify_helper(QObject*, QEvent*)
QApplication::notify(QObject*, QEvent*)
QCoreApplication::notifyInternal2(QObject*, QEvent*)
QWidgetPrivate::sendPaintEvent(QRegion const&)
QWidgetPrivate::drawWidget(QPaintDevice*, QRegion const&, QPoint const&, int, QPainter*, QWidgetBackingStore*)
QWidgetPrivate::paintSiblingsRecursive(QPaintDevice*, QList<QObject*> const&, int, QRegion const&, QPoint const&, int, QPainter*, QWidgetBackingStore*)
QWidgetPrivate::drawWidget(QPaintDevice*, QRegion const&, QPoint const&, int, QPainter*, QWidgetBackingStore*)
QWidgetPrivate::paintSiblingsRecursive(QPaintDevice*, QList<QObject*> const&, int, QRegion const&, QPoint const&, int, QPainter*, QWidgetBackingStore*)
QWidgetPrivate::paintSiblingsRecursive(QPaintDevice*, QList<QObject*> const&, int, QRegion const&, QPoint const&, int, QPainter*, QWidgetBackingStore*)
QWidgetPrivate::drawWidget(QPaintDevice*, QRegion const&, QPoint const&, int, QPainter*, QWidgetBackingStore*)
QWidgetPrivate::syncBackingStore()
QWidget::event(QEvent*)
QMainWindow::event(QEvent*)
QApplicationPrivate::notify_helper(QObject*, QEvent*)
QApplication::notify(QObject*, QEvent*)
QCoreApplication::notifyInternal2(QObject*, QEvent*)
QCoreApplicationPrivate::sendPostedEvents(QObject*, int, QThreadData*)
g_main_context_dispatch
g_main_context_iteration
QEventDispatcherGlib::processEvents(QFlagsQEventLoop::ProcessEventsFlag)
QEventLoop::exec(QFlagsQEventLoop::ProcessEventsFlag)
QCoreApplication::exec()
sofa::gui::qt::RealGUI::mainLoop()
sofa::gui::common::GUIManager::MainLoop(boost::intrusive_ptrsofa::simulation::Node, char const*)
__libc_start_main
Segmentation fault (core dumped)
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