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OpenJFX-binary-windows

x64 Binary for JavaFX (OpenJFX) part of OpenJDK

Installation

  • Install OpenJDK binary such as Zulu
  • Copy files in sdk\bin to Zulu\zulu-8\bin
  • Copy files in sdk\lib to Zulu\zulu-8\lib
  • Copy files in sdk\rt\bin to Zulu\zulu-8\jre\bin
  • Copy files in sdk\rt\lib to Zulu\zulu-8\jre\lib
  • Copy files in sdk\rt\lib\ext to Zulu\zulu-8\jre\lib\ext

Build Steps

Source from OpenJFX 8u172-b11

Requirements

  • OpenJDK: I use Zulu 8u172 client (.MSI)

  • Cygwin (x64) * openssh * bison * flex * g++ * gperf * make * makedepend * mercurial * perl * zip * unzip

  • Microsoft Visual C++ 2010 Express SP1

    or Microsoft Visual Studio 2010, and then SP1

  • Microsoft Windows SDK for Windows 7.1

    if setup.exe fails, download the ISO, manually install every MSI packages inside, and:

    1. Create symbolic link C:\Program Files (x86)\Microsoft SDKs\Windows\v7.1 to C:\Program Files\Microsoft SDKs\Windows\v7.1, if the latter is created.
    2. Edit C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\Tools\VCVarsQueryRegistry.bat, replace \v7.0A with \v7.1
  • Microsoft DirectX SDK (June 2010): DXSDK_Jun10.exe

  • Gradle 2.8

  • Ant 1.8.4

  • CMake windows (NOT cygwin version), version 3.11.1 x64 works

Source changes

modules\media\src\main\native\gstreamer\3rd_party\glib\glib-2.28.8\glib\gmain.c

Change line 3692, from

  GSource *source = g_source_new (&g_timeout_funcs, sizeof (GTimeoutSource));
#ifdef GSTREAMER_LITE
  if (source == NULL)
      return NULL;
#endif // GSTREAMER_LITE
  GTimeoutSource *timeout_source = (GTimeoutSource *)source;

To

  GSource *source = g_source_new (&g_timeout_funcs, sizeof (GTimeoutSource));
  GTimeoutSource *timeout_source = (GTimeoutSource *)source; // MOVE THIS LINE
#ifdef GSTREAMER_LITE
  if (source == NULL)
      return NULL;
#endif // GSTREAMER_LITE

(move variable declaration to the beginning; workaround for C89 limit in VC++ 2010)

modules\media\src\main\native\gstreamer\gstreamer-lite\gstreamer\plugins\elements\gstqueue.c

Go the last function gst_queue_change_state() at the bottom of the file, add "{" and "}":

    { // ADD THIS BRACE
    GstStateChangeReturn ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);

    if (ret == GST_STATE_CHANGE_FAILURE)
        return ret;

    switch (transition)
    {
        case GST_STATE_CHANGE_READY_TO_NULL:
            GST_QUEUE_MUTEX_LOCK (queue);
            queue->srcresult = GST_FLOW_WRONG_STATE; // make sure we stop _loop task
            g_cond_signal (queue->item_add);
            GST_QUEUE_MUTEX_UNLOCK (queue);
            break;
        default:
            break;
    }
    return ret;
    } // ADD THIS BRACE

(marks the area as a new block from which the "ret" variable may be declared; also workaround for the same C89 limit)

Build file changes

buildSrc\win.gradle

go to line 91, insert before the "if" block, in case the SDK directories are changed by scripts:

WINDOWS_SDK_DIR = "C:/Program Files (x86)/Microsoft SDKs/Windows/v7.1"
WINDOWS_DXSDK_DIR = "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)"

if (WINDOWS_SDK_DIR == null || WINDOWS_SDK_DIR == "") {
    throw new GradleException("FAIL: WINSDK_DIR not defined");
}
gradle.properties

copy gradle.properties.template to gradle.properties, go to line 45, uncomment:

COMPILE_WEBKIT = true
COMPILE_MEDIA = true

and line 62, uncomment:

BUILD_SRC_ZIP = true

Build!

  1. Start Start Visual Studio x64 Win64 Command Prompt (2010)

  2. Inside the above console, executes:

    assume cygwin is at C:\cygwin64, replace with yours

        set DXSDK_DIR=C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)
        set WINSDK_DIR=C:/Program Files (x86)/Microsoft SDKs/Windows/v7.1
        C:\cygwin64\bin\mintty.exe -i /Cygwin-Terminal.ico -
  3. Inside the cygwin console, executes:

    assume:

     * gradle is at C:\gradle-1.8
     * ant is at C:\apache-ant-1.8.4
     * cmake is at C:\cmake-3.11.1-win64-x64
    

    note cmake path needs to be in front of all others in order to override cygwin's cmake, if it exists

    export PATH=$PATH:/cygdrive/c/apache-ant-1.8.4/bin
    export PATH=$PATH:/cygdrive/c/gradle-1.8/bin
    export PATH=/cygdrive/c/cmake-3.11.1-win64-x64/bin:$PATH
  4. cd to the rt directory, run gradle. Or step by step in case there are failures:

    gradle tasks
    gradle base:build -x test
    gradle graphics:build -x test
    gradle controls:build -x test
    gradle extensions:build -x test
    gradle swing:build -x test
    gradle swt:build -x test
    gradle fxml:build -x test
    gradle media:build -x test       # native compiling, prone to fail
    gradle web:build -x test         # native compiling, prone to fail, take forever
    gradle builders:build -x test
    gradle jmx:build -x test
    gradle fxpackager:build -x test  # native compiling
    
    # finalize everything
    gradle all -x test -x apps
    gradle src -x test
  5. The result is at build\bundles\javafx-sdk-overlay.zip