- Author: SirusDoma (a.k.a CXO2)
- Email: [email protected]
- Version: 1.0.0
Touch Sensor Input for SDEY, touchlaundry disco 💦.
It make a use of SetWindowsHookEx
to listen WH_GETMESSAGE
and hook any input events.
In order to register touch input, CreateWindowExA
is detoured to perform RegisterTouchWindow
after the actual CreateWindowExA
is called.
The game did not emulate any hardware input such as JVS and touch sensors instead, it write input flag directly to the game memory.
- Download or Build the project
- Copy
MaiSense.Launcher.exe
andMaiSense.dll
into game directory - Run
MaiSense.Launcher.exe
Multi touch input is supported. Make sure that touch input emulation from Mouse middle button is not activated, otherwise restart the game.
Only support 1P with DEV mode only, has no plan to support 2P or any other mode. If you're interested in this feature, consider make a contribution by creating a PR.
- Pressing middle button click will emulate mouse into touch input natively.
- Produced touch tap by the emulation only last for few millisecond or even nanosecond, so it doesn't not registered as proper touch input at most of the time.
- Native mouse event is not supported.
- Key 1~8 as for A1~A8 Sensors respectively, 0 for C Sensor
- Numpad 1~8 as for B1~B8 Sensors respectively
This is an open-sourced library licensed under the MIT License