Skip to content
This repository has been archived by the owner on Sep 8, 2022. It is now read-only.

[MIRROR] Abductees no longer get deep rooted trauma once given objectives #1434

Open
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

SinguloBot
Copy link
Contributor

Original PR: BeeStation/BeeStation-Hornet#7311

About The Pull Request

This PR completely removes the random deep rooted trauma that abductees gain after being sent back to the station by abductors.

You can still gain traumas if you have the trauma gland though.

Why It's Good For The Game

It's just not fun for the abductee to end up having to deal with traumas that are most likely going to impair them, making them stutter, dumb, have cough fits or muscles spasms for the rest of the round unless they rush to medbay for a lobotomy surgery which will confirm the existence of abductors most of the time.

Testing Photographs and Procedure

Screenshots&Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑 Hardly
tweak: Abductees no longer get random deep rooted traumas
/:cl:

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants