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…Friendly-Chainsaw into upstream-sync
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Resources/Prototypes/SimpleStation14/Entites/Clothing/Head/hardsuit-helmets.yml
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- type: entity | ||
parent: ClothingHeadHardsuitWithLightBase | ||
id: ClothingHeadHelmetHardsuitHoP | ||
noSpawn: true | ||
name: head of personnel's hardsuit helmet | ||
description: Fancy helmet for a fancy hardsuit. Doesn't offer much damage protection. | ||
components: | ||
- type: Sprite | ||
netsync: false | ||
sprite: SimpleStation14/Clothing/Head/Hardsuits/hopsuit.rsi | ||
layers: | ||
- state: icon | ||
- state: light-overlay | ||
visible: false | ||
shader: unshaded | ||
map: [ "light" ] | ||
- type: HandheldLight | ||
addPrefix: false | ||
- type: ToggleableLightVisuals | ||
spriteLayer: light | ||
clothingVisuals: | ||
head: | ||
- state: equipped-head-light | ||
shader: unshaded | ||
- type: Clothing | ||
clothingVisuals: | ||
head: | ||
- state: equipped-head | ||
- type: PointLight | ||
color: "#ff2034" | ||
- type: PressureProtection | ||
highPressureMultiplier: 0.525 | ||
lowPressureMultiplier: 1000 | ||
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Blunt: 0.95 | ||
Slash: 0.95 | ||
Piercing: 0.95 | ||
Heat: 0.9 | ||
Radiation: 0.6 |
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Resources/Prototypes/SimpleStation14/Entites/Clothing/OuterClothing/hardsuits.yml
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- type: entity | ||
parent: ClothingOuterHardsuitBase | ||
id: ClothingOuterHardsuitHoP | ||
name: head of personnel's hardsuit | ||
description: A stylish hardsuit for only the most esteemed crew members. Doesn't offer much damage protection. | ||
components: | ||
- type: Sprite | ||
sprite: SimpleStation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi | ||
- type: Clothing | ||
sprite: SimpleStation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi | ||
- type: PressureProtection | ||
highPressureMultiplier: 0.02 | ||
lowPressureMultiplier: 4500 | ||
- type: ClothingSpeedModifier | ||
walkModifier: 0.8 | ||
sprintModifier: 0.8 | ||
- type: Armor | ||
modifiers: | ||
coefficients: | ||
Blunt: 0.90 | ||
Slash: 0.8 | ||
Piercing: 0.90 | ||
Heat: 0.8 | ||
Radiation: 0.6 | ||
- type: ExplosionResistance | ||
damageCoefficient: 0.8 | ||
- type: ToggleableClothing | ||
clothingPrototype: ClothingHeadHelmetHardsuitHoP |
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...res/SimpleStation14/Clothing/Head/Hardsuits/hopsuit.rsi/equipped-head-light.png
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.../Textures/SimpleStation14/Clothing/Head/Hardsuits/hopsuit.rsi/equipped-head.png
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Resources/Textures/SimpleStation14/Clothing/Head/Hardsuits/hopsuit.rsi/icon.png
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.../Textures/SimpleStation14/Clothing/Head/Hardsuits/hopsuit.rsi/light-overlay.png
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Resources/Textures/SimpleStation14/Clothing/Head/Hardsuits/hopsuit.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Made by DSC@Cabbage#9633", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "light-overlay" | ||
}, | ||
{ | ||
"name": "equipped-head", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "equipped-head-light", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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...ation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi/equipped-OUTERCLOTHING.png
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.../Textures/SimpleStation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi/icon.png
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...es/SimpleStation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi/inhand-left.png
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...s/SimpleStation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi/inhand-right.png
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Resources/Textures/SimpleStation14/Clothing/OuterClothing/Hardsuits/hopsuit.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC-BY-SA-3.0", | ||
"copyright": "Made by DSC@Cabbage#9633", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "equipped-OUTERCLOTHING", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
} | ||
] | ||
} |