Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mirror: Improves Medical Hud interface and functionality #253

Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
25 changes: 16 additions & 9 deletions Content.Client/Overlays/ShowHealthIconsSystem.cs
Original file line number Diff line number Diff line change
@@ -1,5 +1,7 @@
using Content.Shared.Atmos.Rotting;
using Content.Shared.Damage;
using Content.Shared.Inventory.Events;
using Content.Shared.Mobs.Components;
using Content.Shared.Overlays;
using Content.Shared.StatusIcon;
using Content.Shared.StatusIcon.Components;
Expand All @@ -17,9 +19,6 @@ public sealed class ShowHealthIconsSystem : EquipmentHudSystem<ShowHealthIconsCo

public HashSet<string> DamageContainers = new();

[ValidatePrototypeId<StatusIconPrototype>]
private const string HealthIconFine = "HealthIconFine";

public override void Initialize()
{
base.Initialize();
Expand All @@ -45,18 +44,20 @@ protected override void DeactivateInternal()
DamageContainers.Clear();
}

private void OnGetStatusIconsEvent(EntityUid uid, DamageableComponent damageableComponent, ref GetStatusIconsEvent args)
private void OnGetStatusIconsEvent(Entity<DamageableComponent> entity, ref GetStatusIconsEvent args)
{
if (!IsActive || args.InContainer)
return;

var healthIcons = DecideHealthIcons(damageableComponent);
var healthIcons = DecideHealthIcons(entity);

args.StatusIcons.AddRange(healthIcons);
}

private IReadOnlyList<StatusIconPrototype> DecideHealthIcons(DamageableComponent damageableComponent)
private IReadOnlyList<StatusIconPrototype> DecideHealthIcons(Entity<DamageableComponent> entity)
{
var damageableComponent = entity.Comp;

if (damageableComponent.DamageContainerID == null ||
!DamageContainers.Contains(damageableComponent.DamageContainerID))
{
Expand All @@ -66,10 +67,16 @@ private IReadOnlyList<StatusIconPrototype> DecideHealthIcons(DamageableComponent
var result = new List<StatusIconPrototype>();

// Here you could check health status, diseases, mind status, etc. and pick a good icon, or multiple depending on whatever.
if (damageableComponent?.DamageContainerID == "Biological" &&
_prototypeMan.TryIndex<StatusIconPrototype>(HealthIconFine, out var healthyIcon))
if (damageableComponent?.DamageContainerID == "Biological")
{
result.Add(healthyIcon);
if (TryComp<MobStateComponent>(entity, out var state))
{
// Since there is no MobState for a rotting mob, we have to deal with this case first.
if (HasComp<RottingComponent>(entity) && _prototypeMan.TryIndex(damageableComponent.RottingIcon, out var rottingIcon))
result.Add(rottingIcon);
else if (damageableComponent.HealthIcons.TryGetValue(state.CurrentState, out var value) && _prototypeMan.TryIndex(value, out var icon))
result.Add(icon);
}
}

return result;
Expand Down
16 changes: 15 additions & 1 deletion Content.Shared/Damage/Components/DamageableComponent.cs
Original file line number Diff line number Diff line change
@@ -1,6 +1,9 @@
using Content.Shared.Damage.Prototypes;
using Content.Shared.FixedPoint;
using Content.Shared.Mobs;
using Content.Shared.StatusIcon;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
Expand Down Expand Up @@ -62,7 +65,18 @@ public sealed partial class DamageableComponent : Component
public FixedPoint2 TotalDamage;

[DataField("radiationDamageTypes", customTypeSerializer: typeof(PrototypeIdListSerializer<DamageTypePrototype>))]
public List<string> RadiationDamageTypeIDs = new() {"Radiation"};
public List<string> RadiationDamageTypeIDs = new() { "Radiation" };

[DataField]
public Dictionary<MobState, ProtoId<StatusIconPrototype>> HealthIcons = new()
{
{ MobState.Alive, "HealthIconFine" },
{ MobState.Critical, "HealthIconCritical" },
{ MobState.Dead, "HealthIconDead" },
};

[DataField]
public ProtoId<StatusIconPrototype> RottingIcon = "HealthIconRotting";
}

[Serializable, NetSerializable]
Expand Down
27 changes: 26 additions & 1 deletion Resources/Prototypes/StatusEffects/health.yml
Original file line number Diff line number Diff line change
Expand Up @@ -4,4 +4,29 @@
icon:
sprite: /Textures/Interface/Misc/health_icons.rsi
state: Fine
locationPreference: Right
locationPreference: Right

- type: statusIcon
id: HealthIconCritical
priority: 1
icon:
sprite: /Textures/Interface/Misc/health_icons.rsi
state: Critical
locationPreference: Right

- type: statusIcon
id: HealthIconDead
priority: 1
icon:
sprite: /Textures/Interface/Misc/health_icons.rsi
state: Dead
locationPreference: Right

- type: statusIcon
id: HealthIconRotting
priority: 1
icon:
sprite: /Textures/Interface/Misc/health_icons.rsi
state: Rotting
locationPreference: Right

Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified Resources/Textures/Interface/Misc/health_icons.rsi/Fine.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
23 changes: 21 additions & 2 deletions Resources/Textures/Interface/Misc/health_icons.rsi/meta.json
Original file line number Diff line number Diff line change
Expand Up @@ -5,10 +5,29 @@
"y": 8
},
"license": "CC-BY-SA-3.0",
"copyright": "https://github.com/tgstation/tgstation/blob/master/icons/mob/huds/hud.dmi",
"copyright": "Taken from /tg/station at commit https://github.com/tgstation/tgstation/commit/20ae083f140ac5b4da7e8bc40f95349001b6c086",
"states": [
{
"name": "Fine"
},
{
"name": "Critical"
},
{
"name": "Dead",
"delays": [
[
0.125,
0.125,
0.125,
0.125,
0.125,
0.125
]
]
},
{
"name": "Rotting"
}
]
}
}
Loading