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[Port] StepTriggerGroup From WhiteDream (#929)
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# Description

This is a port of
WWhiteDreamProject/wwdpublic#53 from White
Dream. This PR improves the StepTriggerImmune component by making it
operate on a more granular Blacklist system, such that StepTriggerImmune
entities can further clarify via prototypes which kinds of floor traps
they are immune to, such as landmines/mousetraps, and not have blanket
immunity to everything. Because it turns out things like Lava and Soap
also were caught by the immunity, when really we just wanted Harpies &
Felinids to not trigger landmines.



<details><summary><h1>Media</h1></summary>
<p>

> # Описание
> Необходимо настроить модификатор урона, чтобы IPC не получали урон от
осколков стекла.
> 
> Иммунитет StepTriggerImmuneComponent доработан. Теперь имеются
несколько типов (types): Lava - тип тайла, наступив на который
появляется урон. Это собственно лава и LiquidPlasma Landmine - мины.
Chasm - дырка в карте, куда можно провалиться Mousetrap - Мышеловка
SlipTile - Все, что должно подскальзывать игроков, имеющее размер тайла
SlipEntity - Все, что должно подскальзывать игроков, имеющее развер
энтити. Разделено для баланса. Самые ловки могут игнорировать мелкие
предметы (энтити), т.е. уворачиваться от них. Но большие по площади вещи
(тайлы по типу разлитой воды, бананиума) просчитываются отдельно.
> 
> # Изменения
> * [x]  Улучшить StepTriggerSystem (Immune)
> * [x] Добавлены типы триггера. - Lava Landmine Shard Chasm Mousetrap
SlipTile SlipEntity
> * [x]  Исправить осколки у IPC
> * [x] Исправить отсутствие урона от лавы и падение в дыры у фелинидов
и гарпий.
> 
> 🆑 Hell_Cat
> 
> * Feature: StepTriggerSystem is improved | Улучшена StepTriggerSystem
> * fix: IPC: Immunity for shards and SpiderWeb | Иммунитет осколкам.
> * fix: Felinid | Фелиниды : Immunity for Shard Landmine Mousetrap
SlipEntities | Иммунитет для осколков, жидкости, мин, мышеловок, мыла и
бананов.
> * fix: Harpy | Гарпия : Immunity for Shards Landmine Mousetrap |
Иммунитет для осколков, жидкости, мин и мышеловок.
> * fix: Mice | Мыши : Don't blow up on landmines | Мыши не подрываются
на минах.

</p>
</details>

# Changelog

:cl: Hell_Cat
Feature: StepTriggerSystem has been improved with new StepTriggerGroups.
Additionally, the StepTriggerImmune component now allows declaring for
specific StepTriggerGroups for a given entity to be immune to. Some
examples may be, Felinids, Mice, and Harpies being unable to set off
Landmines.

---------

Signed-off-by: VMSolidus <[email protected]>
Co-authored-by: Ivan <[email protected]>
Co-authored-by: FoxxoTrystan <[email protected]>
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3 people authored Sep 19, 2024
1 parent d6dd2ea commit dee5a40
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Showing 27 changed files with 218 additions and 12 deletions.
14 changes: 9 additions & 5 deletions Content.Shared/StepTrigger/Components/StepTriggerComponent.cs
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
using Content.Shared.StepTrigger.Prototypes;
using Content.Shared.StepTrigger.Systems;
using Content.Shared.Whitelist;
using Robust.Shared.GameStates;
Expand Down Expand Up @@ -53,15 +54,18 @@ public sealed partial class StepTriggerComponent : Component
public bool IgnoreWeightless;

/// <summary>
/// Does this have separate "StepOn" and "StepOff" triggers.
/// Does this have separate "StepOn" and "StepOff" triggers.
/// </summary>
[DataField, AutoNetworkedField]
public bool StepOn = false;

/// <summary>
/// If TriggerGroups is specified, it will check StepTriggerImmunityComponent to have the same TriggerType to activate immunity
/// </summary>
[DataField]
public StepTriggerGroup? TriggerGroups;
}

[RegisterComponent]
[Access(typeof(StepTriggerSystem))]
public sealed partial class StepTriggerActiveComponent : Component
{

}
public sealed partial class StepTriggerActiveComponent : Component { }
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
using Content.Shared.StepTrigger.Prototypes;
using Content.Shared.StepTrigger.Systems;
using Robust.Shared.GameStates;

namespace Content.Shared.StepTrigger.Components;
Expand All @@ -12,4 +14,12 @@ namespace Content.Shared.StepTrigger.Components;
/// Consider using a subscription to StepTriggerAttemptEvent if you wish to be more selective.
/// </remarks>
[RegisterComponent, NetworkedComponent]
public sealed partial class StepTriggerImmuneComponent : Component { }
[Access(typeof(StepTriggerSystem))]
public sealed partial class StepTriggerImmuneComponent : Component
{
/// <summary>
/// WhiteList of immunity step triggers.
/// </summary>
[DataField]
public StepTriggerGroup? Whitelist;
}
72 changes: 72 additions & 0 deletions Content.Shared/StepTrigger/Prototypes/StepTriggerGroup.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,72 @@
using Content.Shared.StepTrigger.Components;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;

namespace Content.Shared.StepTrigger.Prototypes;

/// <summary>
/// A group of <see cref="StepTriggerTypePrototype">
/// Used to determine StepTriggerTypes like Tags.
/// Used for better work with Immunity.
/// StepTriggerTypes in StepTriggerTypes.yml
/// </summary>
/// <code>
/// stepTriggerGroups:
/// types:
/// - Lava
/// - Landmine
/// - Shard
/// - Chasm
/// - Mousetrap
/// - SlipTile
/// - SlipEntity
/// </code>
[DataDefinition]
[Serializable, NetSerializable]
public sealed partial class StepTriggerGroup
{
[DataField]
public List<ProtoId<StepTriggerTypePrototype>>? Types = null;

/// <summary>
/// Checks if types of this StepTriggerGroup is similar to types of AnotherGroup
/// </summary>
public bool IsValid(StepTriggerGroup? anotherGroup)
{
if (Types is null)
return false;

foreach (var type in Types)
{
if (anotherGroup != null
&& anotherGroup.Types != null
&& anotherGroup.Types.Contains(type))
return true;
}
return false;
}

/// <summary>
/// Checks validation (if types of this StepTriggerGroup are similar to types of
/// another StepTriggerComponent.
/// </summary>
public bool IsValid(StepTriggerComponent component)
{
if (component.TriggerGroups is null)
return false;

return IsValid(component.TriggerGroups);
}

/// <summary>
/// Checks validation (if types of this StepTriggerGroup are similar to types of
/// another StepTriggerImmuneComponent.
/// </summary>
public bool IsValid(StepTriggerImmuneComponent component)
{
if (component.Whitelist is null)
return false;

return IsValid(component.Whitelist);
}
}
15 changes: 15 additions & 0 deletions Content.Shared/StepTrigger/Prototypes/StepTriggerTypePrototype.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
using Robust.Shared.Prototypes;

namespace Content.Shared.StepTrigger.Prototypes;

/// <summary>
/// Prototype representing a StepTriggerType in YAML.
/// Meant to only have an ID property, as that is the only thing that
/// gets saved in StepTriggerGroup.
/// </summary>
[Prototype]
public sealed partial class StepTriggerTypePrototype : IPrototype
{
[ViewVariables, IdDataField]
public string ID { get; private set; } = default!;
}
9 changes: 7 additions & 2 deletions Content.Shared/StepTrigger/Systems/StepTriggerSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -118,11 +118,16 @@ private void UpdateColliding(EntityUid uid, StepTriggerComponent component, Tran

private bool CanTrigger(EntityUid uid, EntityUid otherUid, StepTriggerComponent component)
{
if (HasComp<StepTriggerImmuneComponent>(otherUid)
|| !component.Active
if (!component.Active
|| component.CurrentlySteppedOn.Contains(otherUid))
return false;

// Immunity checks
if (TryComp<StepTriggerImmuneComponent>(otherUid, out var stepTriggerImmuneComponent)
&& component.TriggerGroups != null
&& component.TriggerGroups.IsValid(stepTriggerImmuneComponent))
return false;

// Can't trigger if we don't ignore weightless entities
// and the entity is flying or currently weightless
// Makes sense simulation wise to have this be part of steptrigger directly IMO
Expand Down
5 changes: 4 additions & 1 deletion Resources/Prototypes/Entities/Effects/chemistry_effects.yml
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,9 @@
animationState: foam-dissolve
- type: Slippery
- type: StepTrigger
triggerGroups:
types:
- SlipTile
# disabled until foam reagent duplication is fixed
#- type: ScoopableSolution
# solution: solutionArea
Expand Down Expand Up @@ -135,7 +138,7 @@
- type: RCDDeconstructable
cost: 2
delay: 2
fx: EffectRCDDeconstruct2
fx: EffectRCDDeconstruct2
- type: Clickable
- type: InteractionOutline
- type: Sprite
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Effects/puddle.yml
Original file line number Diff line number Diff line change
Expand Up @@ -149,6 +149,9 @@
- type: EdgeSpreader
id: Puddle
- type: StepTrigger
triggerGroups:
types:
- SlipTile
- type: Drink
delay: 3
transferAmount: 1
Expand Down
4 changes: 4 additions & 0 deletions Resources/Prototypes/Entities/Mobs/NPCs/animals.yml
Original file line number Diff line number Diff line change
Expand Up @@ -1689,6 +1689,10 @@
- type: FireVisuals
sprite: Mobs/Effects/onfire.rsi
normalState: Mouse_burning
- type: StepTriggerImmune
whitelist:
types:
- Landmine

- type: entity
parent: MobMouse
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
Original file line number Diff line number Diff line change
Expand Up @@ -137,6 +137,9 @@
- type: Speech
speechVerb: Cluwne
- type: StepTrigger
triggerGroups:
types:
- SlipEntity
intersectRatio: 0.2
- type: Fixtures
fixtures:
Expand Down
4 changes: 4 additions & 0 deletions Resources/Prototypes/Entities/Mobs/Player/ipc.yml
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,10 @@
- type: OfferItem
- type: LayingDown
- type: Carriable
- type: StepTriggerImmune
whitelist:
types:
- Shard

- type: entity
save: false
Expand Down
4 changes: 4 additions & 0 deletions Resources/Prototypes/Entities/Mobs/Species/diona.yml
Original file line number Diff line number Diff line change
Expand Up @@ -114,6 +114,10 @@
walkModifier: 0.75
- type: SpeedModifierImmunity
- type: NoSlip
- type: StepTriggerImmune
whitelist:
types:
- Shard

- type: entity
parent: BaseSpeciesDummy
Expand Down
5 changes: 5 additions & 0 deletions Resources/Prototypes/Entities/Mobs/Species/harpy.yml
Original file line number Diff line number Diff line change
Expand Up @@ -123,6 +123,11 @@
- GalacticCommon
- SolCommon
- type: StepTriggerImmune
whitelist:
types:
- Shard
- Landmine
- Mousetrap

- type: entity
save: false
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -314,6 +314,9 @@
launchForwardsMultiplier: 1.5
- type: StepTrigger
intersectRatio: 0.2
triggerGroups:
types:
- SlipEntity
- type: CollisionWake
enabled: false
- type: Physics
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,9 @@
- type: StepTrigger
intersectRatio: 0.2
requiredTriggeredSpeed: 0
triggerGroups:
types:
- Mousetrap
- type: Mousetrap
- type: TriggerOnStepTrigger
- type: ShoesRequiredStepTrigger
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Devices/pda.yml
Original file line number Diff line number Diff line change
Expand Up @@ -272,6 +272,9 @@
paralyzeTime: 4
launchForwardsMultiplier: 1.5
- type: StepTrigger
triggerGroups:
types:
- SlipEntity
- type: CollisionWake
enabled: false
- type: Physics
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Fun/dice.yml
Original file line number Diff line number Diff line change
Expand Up @@ -119,6 +119,9 @@
mask:
- ItemMask
- type: StepTrigger
triggerGroups:
types:
- Shard
intersectRatio: 0.2
- type: TriggerOnStepTrigger
- type: ShoesRequiredStepTrigger
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Materials/shards.yml
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,9 @@
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: StepTrigger
triggerGroups:
types:
- Shard
intersectRatio: 0.2
- type: ShoesRequiredStepTrigger
- type: Slippery
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Misc/land_mine.yml
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,9 @@
params:
maxDistance: 10
- type: StepTrigger
triggerGroups:
types:
- Landmine
requiredTriggeredSpeed: 0
stepOn: true

Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Objects/Misc/spider_web.yml
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,9 @@
paralyzeTime: 2
launchForwardsMultiplier: 1.5
- type: StepTrigger
triggerGroups:
types:
- SlipTile
intersectRatio: 0.2
- type: Physics
- type: Fixtures
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,9 @@
paralyzeTime: 2
launchForwardsMultiplier: 1.5
- type: StepTrigger
triggerGroups:
types:
- SlipEntity
intersectRatio: 0.2
- type: CollisionWake
enabled: false
Expand Down Expand Up @@ -157,6 +160,9 @@
paralyzeTime: 5
launchForwardsMultiplier: 2.5
- type: StepTrigger
triggerGroups:
types:
- SlipEntity
intersectRatio: 0.04
- type: Item
heldPrefix: syndie
Expand Down Expand Up @@ -198,6 +204,9 @@
- type: Slippery
paralyzeTime: 2
- type: StepTrigger
triggerGroups:
types:
- SlipEntity
- type: Item
heldPrefix: gibs
- type: FlavorProfile
Expand Down
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Tiles/bananium.yml
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,9 @@
paralyzeTime: 2
launchForwardsMultiplier: 1.5
- type: StepTrigger
triggerGroups:
types:
- SlipTile
intersectRatio: 0.2
- type: Physics
bodyType: Static
Expand Down
9 changes: 6 additions & 3 deletions Resources/Prototypes/Entities/Tiles/chasm.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,9 @@
blacklist:
tags:
- Catwalk
triggerGroups:
types:
- Chasm
- type: Transform
anchored: true
- type: Clickable
Expand Down Expand Up @@ -55,7 +58,7 @@
sprite: Tiles/Planet/Chasms/chromite_chasm.rsi
- type: Icon
sprite: Tiles/Planet/Chasms/chromite_chasm.rsi

- type: entity
parent: FloorChasmEntity
id: FloorDesertChasm
Expand All @@ -65,7 +68,7 @@
sprite: Tiles/Planet/Chasms/desert_chasm.rsi
- type: Icon
sprite: Tiles/Planet/Chasms/desert_chasm.rsi

- type: entity
parent: FloorChasmEntity
id: FloorSnowChasm
Expand All @@ -74,4 +77,4 @@
- type: Sprite
sprite: Tiles/Planet/Chasms/snow_chasm.rsi
- type: Icon
sprite: Tiles/Planet/Chasms/snow_chasm.rsi
sprite: Tiles/Planet/Chasms/snow_chasm.rsi
3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/Tiles/lava.yml
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,9 @@
blacklist:
tags:
- Catwalk
triggerGroups:
types:
- Lava
- type: Lava
fireStacks: 0.75
- type: Transform
Expand Down
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