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Fix airlock maybe
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sleepyyapril committed Jan 19, 2025
1 parent e2f2be1 commit c903850
Showing 1 changed file with 15 additions and 0 deletions.
Original file line number Diff line number Diff line change
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map: ["enum.DoorVisualLayers.BaseEmergencyAccess"]
- state: panel_open
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- state: electrified
sprite: Interface/Misc/ai_hud.rsi
shader: unshaded
visible: false
map: ["enum.ElectrifiedLayers.Overlay"]
- type: Wires
layoutId: Docking
- type: Door
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map: ["enum.DoorVisualLayers.BaseEmergencyAccess"]
- state: panel_open
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- state: electrified
sprite: Interface/Misc/ai_hud.rsi
shader: unshaded
visible: false
map: ["enum.ElectrifiedLayers.Overlay"]
- type: Occluder
enabled: false
- type: PaintableAirlock
Expand Down Expand Up @@ -150,6 +160,11 @@
map: ["enum.DoorVisualLayers.BaseEmergencyAccess"]
- state: panel_open
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- state: electrified
sprite: Interface/Misc/ai_hud.rsi
shader: unshaded
visible: false
map: ["enum.ElectrifiedLayers.Overlay"]
- type: Occluder
enabled: false
- type: PaintableAirlock
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