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Port Even More N14 Assets (#1385)
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Ports Goob-Station/Suspicion-on-Space-Station#47

Thanks Goob for helping out. 

Co-authored-by: Icepick <[email protected]>

# Description

By request from OldDanceJacket and the SiN Mapping Team

<details><summary><h1>Media</h1></summary>
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# Changelog

:cl:
- add: Ported several metric tons of mapping assets from Nuclear14

Co-authored-by: Aiden <[email protected]>
Co-authored-by: Icepick <[email protected]>
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3 people authored Dec 31, 2024
1 parent 4d464ee commit 698bc8b
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12 changes: 12 additions & 0 deletions Resources/Audio/_Nuclear14/Effects/Doors/attributions.yml
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- files: ["DRS_Junk_Wall_Gate_B_Close_01.ogg", "DRS_Junk_Wall_Gate_B_Open_01.ogg",
"DRS_Metal_Bay_Door_Close_01.ogg", "DRS_Metal_Bay_Door_Open_01.ogg",
"DRS_Metal_Jail_Swing_Close_01.ogg",
"DRS_Metal_Jail_Swing_Open_01.ogg", "DRS_PodProtectron_Close_01.ogg",
"DRS_PodProtectron_Open_01.ogg",
"DRS_Vault_Door_Vertical_Close_A_01.ogg",
"DRS_Vault_Door_Vertical_Open_A_01.ogg",
"DRS_Vault_Gear_Door_Open_2D_01.ogg",
"DRS_Vault_Gear_Door_Open_3D_01.ogg"]
license: "CC-BY-NC-SA-3.0"
copyright: "Bethesda Softworks, from fallout 4. Converted from WAV to OGG. License unconfirmed Fair use?"
source: "https://www.youtube.com/watch?v=xTvducynPKQ"
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- type: entity
id: N14FloraLogBase
name: log
description: Once a tree, always a log.
abstract: true
components:
- type: Clickable
- type: InteractionOutline
- type: Sprite
noRot: true
sprite: _Nuclear14/Structures/Decoration/flora.rsi
state: tree_log
drawdepth: FloorObjects
- type: Physics
bodyType: Dynamic
- type: Fixtures
fixtures:
fix1:
shape:
!type:PhysShapeCircle
radius: 0.2
density: 2000
mask:
- TableMask
- type: Damageable
damageContainer: Inorganic
damageModifierSet: Wood
- type: MeleeSound
soundGroups:
Brute:
path: /Audio/Effects/chop.ogg
params:
variation: 0.05
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 400
behaviors:
- !type:DoActsBehavior
acts: [ "Destruction" ]
- trigger:
!type:DamageTrigger
damage: 50
behaviors:
- !type:PlaySoundBehavior
sound:
path: /Audio/Effects/tree_fell.ogg
params:
volume: 5
variation: 0.05
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:SpawnEntitiesBehavior
spawn:
Log:
min: 2
max: 8
- type: Pullable

- type: entity
parent: N14FloraLogBase
id: N14FloraLog1
suffix: seat
name: log
description: Once a tree, always a log.
components:
- type: Strap
position: Stand
buckleOffset: "0,-0.05"

- type: entity
parent: N14FloraLogBase
id: N14FloraLog3
suffix: stash
components:
- type: Sprite
state: timber
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