Skip to content

Commit

Permalink
Mirror: Added verb action to Glue/Lube system (#303)
Browse files Browse the repository at this point in the history
## Mirror of PR #26002: [Added verb action to Glue/Lube
system](space-wizards/space-station-14#26002)
from <img src="https://avatars.githubusercontent.com/u/10567778?v=4"
alt="space-wizards" width="22"/>
[space-wizards](https://github.com/space-wizards)/[space-station-14](https://github.com/space-wizards/space-station-14)

###### `70c718f61cd952f49f6908107edfbeeb3b7e41e0`

PR opened by <img
src="https://avatars.githubusercontent.com/u/83650252?v=4"
width="16"/><a href="https://github.com/SlamBamActionman">
SlamBamActionman</a> at 2024-03-11 15:15:49 UTC

---

PR changed 4 files with 67 additions and 25 deletions.

The PR had the following labels:


---

<details open="true"><summary><h1>Original Body</h1></summary>

> <!-- Please read these guidelines before opening your PR:
https://docs.spacestation14.io/en/getting-started/pr-guideline -->
> <!-- The text between the arrows are comments - they will not be
visible on your PR. -->
> 
> ## About the PR
> <!-- What did you change in this PR? -->
> 
> Added right-click Glue/Lube verbs (used by Space glue / lube tubes).
This allows them to be used on containers and glasses.
> 
> ## Why / Balance
> <!-- Why was it changed? Link any discussions or issues here. Please
discuss how this would affect game balance. -->
> 
> Attempting to glue/lube a container like a bag makes the insert verb
take priority. Same for trying to glue/lube something like a glass,
which empties the reagent into the container. That keeps those objects
from being glued/lubed, but with a right-click verb it is now possible.
> 
> ## Technical details
> <!-- If this is a code change, summarize at high level how your new
code works. This makes it easier to review. -->
> 
> Added a verb in each system using the Forensic Scanner verb
implementation as a base. Had to move where the sound/pop-up message
appears to avoid duplicating too much code.
> 
> ## Media
> <!-- 
> PRs which make ingame changes (adding clothing, items, new features,
etc) are required to have media attached that showcase the changes.
> Small fixes/refactors are exempt.
> Any media may be used in SS14 progress reports, with clear credit
given.
> 
> If you're unsure whether your PR will require media, ask a maintainer.
> 
> Check the box below to confirm that you have in fact seen this (put an
X in the brackets, like [X]):
> -->
> 
>
![image](https://github.com/space-wizards/space-station-14/assets/83650252/7560e99b-5167-497a-9f7c-e9db391e06eb)![image](https://github.com/space-wizards/space-station-14/assets/83650252/749c950e-c091-4e35-9813-6fa95eb7fd54)
> 
> - [x] I have added screenshots/videos to this PR showcasing its
changes ingame, **or** this PR does not require an ingame showcase
> 
> ## Breaking changes
> <!--
> List any breaking changes, including namespace, public
class/method/field changes, prototype renames; and provide instructions
for fixing them. This will be pasted in #codebase-changes.
> -->
> 
> **Changelog**
> <!--
> Make players aware of new features and changes that could affect how
they play the game by adding a Changelog entry. Please read the
Changelog guidelines located at:
https://docs.spacestation14.io/en/getting-started/pr-guideline#changelog
> -->
> 
> 🆑
> - tweak: Space glue/lube tubes can now be used through the right-click
menu.
> 


</details>

Co-authored-by: SimpleStation14 <Unknown>
  • Loading branch information
SimpleStation14 authored May 9, 2024
1 parent 9bf96fa commit 3c6c69a
Show file tree
Hide file tree
Showing 4 changed files with 67 additions and 25 deletions.
42 changes: 30 additions & 12 deletions Content.Server/Glue/GlueSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -8,6 +8,7 @@
using Content.Shared.Interaction.Components;
using Content.Shared.Item;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Timing;

Expand All @@ -21,13 +22,15 @@ public sealed class GlueSystem : SharedGlueSystem
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly MetaDataSystem _metaData = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly OpenableSystem _openable = default!;

public override void Initialize()
{
base.Initialize();

SubscribeLocalEvent<GlueComponent, AfterInteractEvent>(OnInteract, after: new[] { typeof(OpenableSystem) });
SubscribeLocalEvent<GluedComponent, ComponentInit>(OnGluedInit);
SubscribeLocalEvent<GlueComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
SubscribeLocalEvent<GluedComponent, GotEquippedHandEvent>(OnHandPickUp);
}

Expand All @@ -41,35 +44,50 @@ private void OnInteract(Entity<GlueComponent> entity, ref AfterInteractEvent arg
return;

if (TryGlue(entity, target, args.User))
{
args.Handled = true;
_audio.PlayPvs(entity.Comp.Squeeze, entity);
_popup.PopupEntity(Loc.GetString("glue-success", ("target", target)), args.User, args.User, PopupType.Medium);
}
else
}

private void OnUtilityVerb(Entity<GlueComponent> entity, ref GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanInteract || !args.CanAccess || args.Target is not { Valid: true } target ||
_openable.IsClosed(entity))
return;

var user = args.User;

var verb = new UtilityVerb()
{
_popup.PopupEntity(Loc.GetString("glue-failure", ("target", target)), args.User, args.User, PopupType.Medium);
}
Act = () => TryGlue(entity, target, user),
IconEntity = GetNetEntity(entity),
Text = Loc.GetString("glue-verb-text"),
Message = Loc.GetString("glue-verb-message")
};

args.Verbs.Add(verb);
}

private bool TryGlue(Entity<GlueComponent> glue, EntityUid target, EntityUid actor)
private bool TryGlue(Entity<GlueComponent> entity, EntityUid target, EntityUid actor)
{
// if item is glued then don't apply glue again so it can be removed for reasonable time
if (HasComp<GluedComponent>(target) || !HasComp<ItemComponent>(target))
{
_popup.PopupEntity(Loc.GetString("glue-failure", ("target", target)), actor, actor, PopupType.Medium);
return false;
}

if (HasComp<ItemComponent>(target) && _solutionContainer.TryGetSolution(glue.Owner, glue.Comp.Solution, out _, out var solution))
if (HasComp<ItemComponent>(target) && _solutionContainer.TryGetSolution(entity.Owner, entity.Comp.Solution, out _, out var solution))
{
var quantity = solution.RemoveReagent(glue.Comp.Reagent, glue.Comp.ConsumptionUnit);
var quantity = solution.RemoveReagent(entity.Comp.Reagent, entity.Comp.ConsumptionUnit);
if (quantity > 0)
{
EnsureComp<GluedComponent>(target).Duration = quantity.Double() * glue.Comp.DurationPerUnit;
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(actor):actor} glued {ToPrettyString(target):subject} with {ToPrettyString(glue.Owner):tool}");
EnsureComp<GluedComponent>(target).Duration = quantity.Double() * entity.Comp.DurationPerUnit;
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(actor):actor} glued {ToPrettyString(target):subject} with {ToPrettyString(entity.Owner):tool}");
_audio.PlayPvs(entity.Comp.Squeeze, entity.Owner);
_popup.PopupEntity(Loc.GetString("glue-success", ("target", target)), actor, actor, PopupType.Medium);
return true;
}
}
_popup.PopupEntity(Loc.GetString("glue-failure", ("target", target)), actor, actor, PopupType.Medium);
return false;
}

Expand Down
45 changes: 32 additions & 13 deletions Content.Server/Lube/LubeSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -2,11 +2,13 @@
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Database;
using Content.Shared.Glue;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Item;
using Content.Shared.Lube;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Audio;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Random;
Expand All @@ -20,12 +22,14 @@ public sealed class LubeSystem : EntitySystem
[Dependency] private readonly SolutionContainerSystem _solutionContainer = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly OpenableSystem _openable = default!;

public override void Initialize()
{
base.Initialize();

SubscribeLocalEvent<LubeComponent, AfterInteractEvent>(OnInteract, after: new[] { typeof(OpenableSystem) });
SubscribeLocalEvent<LubeComponent, GetVerbsEvent<UtilityVerb>>(OnUtilityVerb);
}

private void OnInteract(Entity<LubeComponent> entity, ref AfterInteractEvent args)
Expand All @@ -37,36 +41,51 @@ private void OnInteract(Entity<LubeComponent> entity, ref AfterInteractEvent arg
return;

if (TryLube(entity, target, args.User))
{
args.Handled = true;
_audio.PlayPvs(entity.Comp.Squeeze, entity);
_popup.PopupEntity(Loc.GetString("lube-success", ("target", Identity.Entity(target, EntityManager))), args.User, args.User, PopupType.Medium);
}
else
}

private void OnUtilityVerb(Entity<LubeComponent> entity, ref GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanInteract || !args.CanAccess || args.Target is not { Valid: true } target ||
_openable.IsClosed(entity))
return;

var user = args.User;

var verb = new UtilityVerb()
{
_popup.PopupEntity(Loc.GetString("lube-failure", ("target", Identity.Entity(target, EntityManager))), args.User, args.User, PopupType.Medium);
}
Act = () => TryLube(entity, target, user),
IconEntity = GetNetEntity(entity),
Text = Loc.GetString("lube-verb-text"),
Message = Loc.GetString("lube-verb-message")
};

args.Verbs.Add(verb);
}

private bool TryLube(Entity<LubeComponent> lube, EntityUid target, EntityUid actor)
private bool TryLube(Entity<LubeComponent> entity, EntityUid target, EntityUid actor)
{
if (HasComp<LubedComponent>(target) || !HasComp<ItemComponent>(target))
{
_popup.PopupEntity(Loc.GetString("lube-failure", ("target", Identity.Entity(target, EntityManager))), actor, actor, PopupType.Medium);
return false;
}

if (HasComp<ItemComponent>(target) && _solutionContainer.TryGetSolution(lube.Owner, lube.Comp.Solution, out _, out var solution))
if (HasComp<ItemComponent>(target) && _solutionContainer.TryGetSolution(entity.Owner, entity.Comp.Solution, out _, out var solution))
{
var quantity = solution.RemoveReagent(lube.Comp.Reagent, lube.Comp.Consumption);
var quantity = solution.RemoveReagent(entity.Comp.Reagent, entity.Comp.Consumption);
if (quantity > 0)
{
var lubed = EnsureComp<LubedComponent>(target);
lubed.SlipsLeft = _random.Next(lube.Comp.MinSlips * quantity.Int(), lube.Comp.MaxSlips * quantity.Int());
lubed.SlipStrength = lube.Comp.SlipStrength;
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(actor):actor} lubed {ToPrettyString(target):subject} with {ToPrettyString(lube.Owner):tool}");
lubed.SlipsLeft = _random.Next(entity.Comp.MinSlips * quantity.Int(), entity.Comp.MaxSlips * quantity.Int());
lubed.SlipStrength = entity.Comp.SlipStrength;
_adminLogger.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(actor):actor} lubed {ToPrettyString(target):subject} with {ToPrettyString(entity.Owner):tool}");
_audio.PlayPvs(entity.Comp.Squeeze, entity.Owner);
_popup.PopupEntity(Loc.GetString("lube-success", ("target", Identity.Entity(target, EntityManager))), actor, actor, PopupType.Medium);
return true;
}
}
_popup.PopupEntity(Loc.GetString("lube-failure", ("target", Identity.Entity(target, EntityManager))), actor, actor, PopupType.Medium);
return false;
}
}
3 changes: 3 additions & 0 deletions Resources/Locale/en-US/glue/glue.ftl
Original file line number Diff line number Diff line change
@@ -1,3 +1,6 @@
glue-success = {THE($target)} has been covered in glue!
glued-name-prefix = Glued {$target}
glue-failure = Can't cover {THE($target)} in glue!
glue-verb-text = Apply Glue
glue-verb-message = Glue an object
2 changes: 2 additions & 0 deletions Resources/Locale/en-US/lube/lube.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -2,3 +2,5 @@ lube-success = {THE($target)} has been covered in lube!
lubed-name-prefix = Lubed {$target}
lube-failure = Can't cover {THE($target)} in lube!
lube-slip = {THE($target)} slips out of your hands!
lube-verb-text = Apply Lube
lube-verb-message = Lube an object

0 comments on commit 3c6c69a

Please sign in to comment.