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Trim the PR A LOT
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VMSolidus committed Dec 11, 2024
1 parent bd796e8 commit 0bfcc02
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44 changes: 22 additions & 22 deletions Resources/Prototypes/Entities/Mobs/NPCs/xenopet.yml
Original file line number Diff line number Diff line change
Expand Up @@ -338,28 +338,28 @@
interactSuccessSound:
path: /Audio/Animals/lizard_happy.ogg

- type: entity
id: neutralXenoVents
parent: BaseGameRule
categories: [ HideSpawnMenu ]
components:
- type: StationEvent
startAnnouncement: true
earliestStart: 20
reoccurrenceDelay: 12
minimumPlayers: 1
weight: 6 # Really weak compared to other critters
duration: 60
- type: VentCrittersRule
entries:
- id: MobXenoNeutralRouny
prob: 0.0075
- id: MobXenoNeutralDrone
prob: 0.0075
- id: MobXenoNeutralPraetorian
prob: 0.0075
- id: MobXenoNeutralRavager
prob: 0.0075
#- type: entity
# id: neutralXenoVents
# parent: BaseGameRule
# categories: [ HideSpawnMenu ]
# components:
# - type: StationEvent
# startAnnouncement: true
# earliestStart: 20
# reoccurrenceDelay: 12
# minimumPlayers: 1
# weight: 6 # Really weak compared to other critters
# duration: 60
# - type: VentCrittersRule
# entries:
# - id: MobXenoNeutralRouny
# prob: 0.0075
# - id: MobXenoNeutralDrone
# prob: 0.0075
# - id: MobXenoNeutralPraetorian
# prob: 0.0075
# - id: MobXenoNeutralRavager
# prob: 0.0075

- type: entity
id: ArgocyteVents
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84 changes: 84 additions & 0 deletions Resources/Prototypes/Entities/Structures/Decoration/flags.yml
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@@ -0,0 +1,84 @@
# See Objects/Decoration/flags.yml for flag items. See wallmounts folder for wall flags.
- type: entity
id: N14DecorationFlagBearerEmpty
name: flag bearer
description: A post for hanging flags.
placement:
mode: SnapgridCenter
components:
- type: Sprite
sprite: Structures/Decoration/flags.rsi
state: emptyflag
snapCardinals: true
netsync: false
noRot: true
drawdepth: Overdoors
- type: Damageable
damageModifierSet: Wood
damageContainer: Inorganic
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 50
behaviors:
- !type:PlaySoundBehavior
sound:
collection: MetalBreak
- !type:DoActsBehavior
acts: [ "Destruction" ]
- type: Transform
anchored: true
- type: Physics
bodyType: Static
- type: InteractionOutline
- type: Clickable
- type: SpriteFade

# Flammable flags
- type: entity
parent: N14DecorationFlagBearerEmpty
id: N14DecorationFlagFlammable
noSpawn: true
components:
- type: Reactive
groups:
Flammable: [ Touch ]
Extinguish: [ Touch ]
- type: ExtinguishOnInteract
extinguishAttemptSound:
path: /Audio/Items/candle_blowing.ogg
params:
variation: 0.05
volume: 10
- type: UseDelay
- type: Flammable
fireSpread: true
canResistFire: false
alwaysCombustible: true
canExtinguish: true
firestacksOnIgnite: 3.0
firestackFade: -0.01
damage:
types:
Heat: 0.1
- type: Appearance
- type: FireVisuals
sprite: Mobs/Effects/onfire.rsi
normalState: Standing
- type: Destructible
thresholds:
- trigger:
!type:DamageTrigger
damage: 50
behaviors:
- !type:PlaySoundBehavior
sound:
collection: WoodDestroy
- !type:DoActsBehavior
acts: [ "Destruction" ]
- !type:SpawnEntitiesBehavior
spawn:
N14DecorationFlagBearerEmpty:
min: 1
max: 1

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