Releases: SigmundGranaas/forgero
Releases · SigmundGranaas/forgero
v0.11.12+1.20.1
What's Changed
- [Feature]: Shortbow + texture and lang fixes by @JorisDeBeer in #824
- [Feature]: Single block selector by @SigmundGranaas in #825
- [Feature]: Random matcher with seeds by @SigmundGranaas in #826
- [Feature]: Resource overrides from Datapacks by @SigmundGranaas in #827
- [Feature]: A context type checking predicate by @SigmundGranaas in #829
- [Patch]: Fixed arrow rendering to use the velocity to determine angle. by @SigmundGranaas in #834
- [Feature]: Bow pull logic and handling as feature configuration by @SigmundGranaas in #833
- [Patch]: Corrected namespace for compat packs by @SigmundGranaas in #835
Full Changelog: v0.11.11+1.20.1...v0.11.12+1.20.1
v0.11.11+1.20.1
What's Changed
- [Feature]: Multi parent relationships in types by @SigmundGranaas in #813
- [Patch]: Fixing tool + binding recipes by @SigmundGranaas in #820
- [Patch]: New module textures by @JorisDeBeer in #819
- [Patch]: Copper rebalance by @JorisDeBeer in #821
Full Changelog: v0.11.10+1.20.1...v0.11.11+1.20.1
v0.11.10+1.20.1
What's Changed
- [Patch]: Disabled soul entity by @SigmundGranaas in #815
- [Patch]: Fixed crash with recipes changing settings by @SigmundGranaas in #816
Full Changelog: v0.11.9+1.20.1...v0.11.10+1.20.1
v0.11.9+1.20.1
What's Changed
- [Patch]: Fixed resource filter option by @SigmundGranaas in #808
- [Patch]: Patched mystical crops typo by @SigmundGranaas in #809
- [Hotfix]: Reverted optional upgrades in state recipe by @SigmundGranaas in #811
Full Changelog: v0.11.8+1.20.1...v0.11.9+1.20.1
v0.11.8+1.20.1
What's Changed
- [Feature]: Static textures as children of model elements by @SigmundGranaas in #793
- [Feature]: Teleportation handler by @SigmundGranaas in #795
- [Feature]: Integrate bow module into Forgero codebase by @SigmundGranaas in #797
- [Hotfix]: Added entity attributes to the soul entity by @SigmundGranaas in #802
- [Feature]: Datapack recipe generators by @SigmundGranaas in #798
- [Patch]: Update Guava to
v33.0.0-jre
by @Steveplays28 in #804 - [Patch]: Moved patchouli entries into assets folder by @SigmundGranaas in #805
- [Patch]: Declared all optional dependencies by @SigmundGranaas in #807
- [Feature]: Replace the custom config GUI with a YACL implementation by @Steveplays28 in #806
Full Changelog: v0.11.7+1.20.1...v0.11.8+1.20.1
v0.11.8+1.19.2
What's Changed
- [Feature]: Static textures as children of model elements by @SigmundGranaas in #793
- [Feature]: Teleportation handler by @SigmundGranaas in #795
- [Feature]: Integrate bow module into Forgero codebase by @SigmundGranaas in #797
- [Hotfix]: Added entity attributes to the soul entity by @SigmundGranaas in #802
- [Feature]: Datapack recipe generators by @SigmundGranaas in #798
- [Patch]: Update Guava to
v33.0.0-jre
by @Steveplays28 in #804 - [Patch]: Moved patchouli entries into assets folder by @SigmundGranaas in #805
- [Patch]: Declared all optional dependencies by @SigmundGranaas in #807
- [Feature]: Replace the custom config GUI with a YACL implementation by @Steveplays28 in #806
Full Changelog: v0.11.7+1.19.2...0.11.7+1.19.2
v0.11.7+1.20.1
What's Changed
- [Feature]: Use actions by @SigmundGranaas in #782
- [Christmas Feature]: Add Christmas logo by @Steveplays28 in #786
- [Feature]: Throwing handler by @SigmundGranaas in #785
- [Feature]: Animated palette and template support by @SigmundGranaas in #788
- [Feature]: Swing feature by @SigmundGranaas in #789
- [Feature]: Frost handler by @SigmundGranaas in #790
- [Patch]: Non-transitive runtimeOnly dependencies by @SigmundGranaas in #791
Full Changelog: v0.11.6+1.20.1...v0.11.7+1.20.1
v0.11.7+1.19.2
What's Changed
- [Feature]: Use actions by @SigmundGranaas in #782
- [Christmas Feature]: Add Christmas logo by @Steveplays28 in #786
- [Feature]: Throwing handler by @SigmundGranaas in #785
- [Feature]: Animated palette and template support by @SigmundGranaas in #788
- [Feature]: Swing feature by @SigmundGranaas in #789
- [Feature]: Frost handler by @SigmundGranaas in #790
- [Patch]: Non-transitive runtimeOnly dependencies by @SigmundGranaas in #791
Full Changelog: v0.11.6+1.19.2...v0.11.7+1.20.1
v0.11.6+1.20.1
What's Changed
- [Feature]: Added a NameVisitor to parse and inject custom names by @SigmundGranaas in #733
- [Feature]: Reworked Attribute predicates. by @SigmundGranaas in #730
- [Patch]: Added dragon scale to loottable by @JorisDeBeer in #737
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Patch]: Small fixes to betternether compat by @JorisDeBeer in #746
- [Patch]: Typos by @Fevix in #744
- [Feature]: Feature rewrite and new available features by @SigmundGranaas in #741
- [Patch]: Flickering issues when new stacks are created by @SigmundGranaas in #753
- [Patch]: Entity attribute fixes by @SigmundGranaas in #754
- [Feature]: Support for "forgero:reach" attribute by @SigmundGranaas in #757
- [Patch]: Created a new method for fetching propagated conditions by @SigmundGranaas in #758
- [Patch]: Updated materials requirement for path mining pickaxe by @SigmundGranaas in #762
- [Patch]: preventing datafixer error by @SigmundGranaas in #761
- [Feature]: Cached attribute builder computations by @SigmundGranaas in #763
- [Feature]: After use actions by @SigmundGranaas in #764
- [Patch]: Fix for variant stick by @JorisDeBeer in #766
- [Patch]: Fix predicate conditions not being checked on features by @SigmundGranaas in #767
- [Patch]: Better caching mechanics for features by @SigmundGranaas in #774
- [Patch]: Model and namespace fixes by @JorisDeBeer in #769
- [Patch]: Fixed emissive implementation by @SigmundGranaas in #776
- [Patch]: Fixing luck value and translations by @SigmundGranaas in #777
- [Patch]: Fixed missing patchouli recipes by @SigmundGranaas in #778
- [Patch]: Improve itemstack flickering when creating new itemstacks by @SigmundGranaas in #779
- [Patch]: Fixed conditions not being applied to parts by @SigmundGranaas in #780
- [Patch]: Fixed block breaking being usable on parts by @SigmundGranaas in #781
Full Changelog: v0.11.5+1.20.1...v0.11.6+1.20.1
v0.11.6+1.19.2
What's Changed
- [Feature]: Added a NameVisitor to parse and inject custom names by @SigmundGranaas in #733
- [Feature]: Reworked Attribute predicates. by @SigmundGranaas in #730
- [Patch]: Added dragon scale to loottable by @JorisDeBeer in #737
- [Patch]: Fix negative tool durability by @Steveplays28 in #734
- [Patch]: Small fixes to betternether compat by @JorisDeBeer in #746
- [Patch]: Typos by @Fevix in #744
- [Feature]: Feature rewrite and new available features by @SigmundGranaas in #741
- [Patch]: Flickering issues when new stacks are created by @SigmundGranaas in #753
- [Patch]: Entity attribute fixes by @SigmundGranaas in #754
- [Feature]: Support for "forgero:reach" attribute by @SigmundGranaas in #757
- [Patch]: Created a new method for fetching propagated conditions by @SigmundGranaas in #758
- [Patch]: Updated materials requirement for path mining pickaxe by @SigmundGranaas in #762
- [Patch]: preventing datafixer error by @SigmundGranaas in #761
- [Feature]: Cached attribute builder computations by @SigmundGranaas in #763
- [Feature]: After use actions by @SigmundGranaas in #764
- [Patch]: Fix for variant stick by @JorisDeBeer in #766
- [Patch]: Fix predicate conditions not being checked on features by @SigmundGranaas in #767
- [Patch]: Better caching mechanics for features by @SigmundGranaas in #774
- [Patch]: Model and namespace fixes by @JorisDeBeer in #769
- [Patch]: Fixed emissive implementation by @SigmundGranaas in #776
- [Patch]: Fixing luck value and translations by @SigmundGranaas in #777
- [Patch]: Fixed missing patchouli recipes by @SigmundGranaas in #778
- [Patch]: Improve itemstack flickering when creating new itemstacks by @SigmundGranaas in #779
- [Patch]: Fixed conditions not being applied to parts by @SigmundGranaas in #780
- [Patch]: Fixed block breaking being usable on parts by @SigmundGranaas in #781
Full Changelog: v0.11.5+1.19.2...v0.11.6+1.19.2