KillTrack
v2.31.10 (2024-09-08)
Full Changelog Previous Releases
- Improve kill detection
Add new tracking for if damage has been dealt at all to a mob by the
player or the group, to more accurately detect kills when we can't
rely on tapped status. - Update outdated comments
- Merge branch 'feature/annotations'
- Add explicit
tostring
call to please analyzer - Fix missing return values
- Fix typo in global setting name
- Remove deprecated argument
- Add more annotations
- Fix usage of
KT
instead ofself
- Remove unused code
- Add more annotations
- Improve cleanup of tracking tables
- Remove user-specific VS Code setting
- Add basic annotations
- Update interface versions in TOC
- Add custom UnitTokenFromGUID for classic clients
- Remove unused function
- Update VS Code settings
- Add upvalue for function used in CLEU
- Use strsplit instead of match for GUID->ID
The thinking is this will be faster than using the match method.
Also refactors the GUIDToID method in the Tools table to be a regular
function instead, to hopefully get some better performance in CLEU. - Add missing global to diagnostic settings
- Use built-in function for GUID->UnitID